Quote Originally Posted by Apatheist View Post
Personally, I think banning anybody over this would be pretty lame from Blizzards part. Blizzard should have tested this stuff before implementing a mechanic that none of the players wanted in the first place.
If you found a bug in the website of a bank, and then proceeded to take advantage of it to further increase your wealth, should they not punish you after finding out, or should you get to keep the money because it was their fault and they "should have tested this stuff?"

Now, before someone argues that breaking the law of the country you live in and breaking the rules of a game you play are, in this analogy, different, I disagree. In my opinion, irregardless of the severity of damage caused and the possible punishment received, you are knowingly exploiting a bug, flaw, loophole, etc. in "the system," and by voluntarily participating in it, you open yourself up for punishment.

Quote Originally Posted by Apatheist View Post
If it's not bannable to use to your advantage in the open world, it shouldn't be bannable in raids. Blizzard only have themselves to blame for their own poor quality control and lack of beta testing at 60.
Why are you labeling this as an exploit specific to level 60? In reference to this topic, what would testing at level 60 have revealed that testing at level 20 didn't, since this particular issue can be used in any dungeon, at any level? With thousands of players in the beta, no one who found this exploit stepped forward to report it, because if they had, then this would've been fixed long ago.

So, whose fault is it, really? Is it Blizzard's fault for not inviting more players? Would several more thousand players have found, and publicly shared, this exploit, had they found it? How does Blizzard know which players are not only good bug testers, but also honest people?

The above questions cannot be realistically answered, and because of that, the onus falls upon the player to not be a shitty person. If you are willing to be a shitty person—either in the real world or a virtual game world—you can, and should, expect that there are consequences to your actions.