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  1. #27

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    Quote Originally Posted by Mercbeast View Post
    The issue is, this is actually how it was in classic at this point.

    The other issue is, they are targeting this "fix" as a way to fix the "aoe meta", but it just demonstrates a total lack of understanding of what is happening. This is only going to push people towards mage based aoe even more. The best/most efficient groups were already 3 or 4 mages, with 1 warlock and a healer. Now, threat generation is even more difficult for warriors, which makes them even less desirable, so, if groups were already NOT taking tanks when they could generate threat, why would they take tanks at all now when they can't, and they are not needed?
    Demo/battle shout threat were never enough to hold agro by themselves during vanilla. You used them as tools to grab initial threat away from healers and then as supplemental threat while all of your reactive buffs/items caused threat. Most of warriors AE threat comes from items like force reactive disk, thorns, ret aura, etc.

    Tanks were never needed for 15-55 content. A "tank" while leveling was just somebody who had enough armor to survive. Nobody I knew actually spec'd for tanking until 60. The only difference is people are better players now and understand how to abuse mages ability to AE and kite large groups because that's standard practice in most retail dungeons since Wrath.

    Anyway, the point is the point is that all the doomsayers crying that Blizzard is RUINING CLASSIC!!1™ are being silly. The change was made to correct an error and bring the threat value of shouts in line with their classic reference client. It's more classic now than it was before. If you're a no changes guy (as I am) then this is a good fix.
    Last edited by Apatheist : 09-16-2019 at 06:56 AM

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