The issue is, this is actually how it was in classic at this point.
The other issue is, they are targeting this "fix" as a way to fix the "aoe meta", but it just demonstrates a total lack of understanding of what is happening. This is only going to push people towards mage based aoe even more. The best/most efficient groups were already 3 or 4 mages, with 1 warlock and a healer. Now, threat generation is even more difficult for warriors, which makes them even less desirable, so, if groups were already NOT taking tanks when they could generate threat, why would they take tanks at all now when they can't, and they are not needed?
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