Try a Druid tank if you ever swap - I went to farm Deadmines trash at 15 and it kept aggro off my x3 Mages and heal Priest.
Try a Druid tank if you ever swap - I went to farm Deadmines trash at 15 and it kept aggro off my x3 Mages and heal Priest.
The ease with which people were holding threat on their warriors seemed wrong to me from the start.
Warrior spamming demo/battle should be enough to gain initial agro and keep mobs off healers and light DPS. It shouldn't be enough by itself to out-TPS full AE DPS spam.
This is why stacking consumables and buffs like ret aura/fire shield was so important for generating high AE TPS.
Last edited by Apatheist : 09-12-2019 at 06:36 AM
The issue is, this is actually how it was in classic at this point.
The other issue is, they are targeting this "fix" as a way to fix the "aoe meta", but it just demonstrates a total lack of understanding of what is happening. This is only going to push people towards mage based aoe even more. The best/most efficient groups were already 3 or 4 mages, with 1 warlock and a healer. Now, threat generation is even more difficult for warriors, which makes them even less desirable, so, if groups were already NOT taking tanks when they could generate threat, why would they take tanks at all now when they can't, and they are not needed?
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