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  1. #31

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    Quote Originally Posted by Andreauk View Post
    Hope I will be ok with Druid tank, Priest heals and x3 Mages..
    Any Tank and any Healer should work.

    For Dungeons I think Paladins are the best Tanks as they have unlimited target AoE Threat AND can reduce the threat of the rest of the party -30% via Blessing of Salvation and save a party member via Blessing of Protection. That being said both Warriors & Druids can also work fine as Tanks with their own pros/cons.

    Priest is likely the best overall Healer though others can work as well.
    Last edited by nodoze : 09-13-2019 at 02:57 PM

  2. #32

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    Quote Originally Posted by Jofogutt View Post
    1. Atm im running 5 Owls with Screech yeah, i am looking into maybe running a few others pets like a wolf for "furious howl". Also considering a turtle to just tank some of these higher up bosses (not sure if will be able to keep threat tho) and might throw in a cat for some dps boost. But i have cleared BRD with 5 owls and not been an issue as of yet. Might just consider carrion birds instead for they're higher base armor
    2. Simple marco's such as Petattack/petfollow/petstay & a feed pet macro & feign death trap macros
    3. No just use this macro (/cast Feed Pet /cast [pet] 0 1) Will feed your pet from first slot in ur bag
    4. I do run round robin for a few spells such as "intimidation" "Concussive shot" & "Scatter shot"
    The rare gorilla in ungoro was very good for aoe tanking. He does thunderclap.

  3. #33

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    Quote Originally Posted by Purpleflavor View Post
    The rare gorilla in ungoro was very good for aoe tanking. He does thunderclap.
    yeah they are pretty solid, problem is that its on a 1min cd

  4. #34

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    Being macroed out the ying-yang makes hunters really easy and fun to box and very, very strong. With my 5x paladin team, they were not particularly effective - they could take 3-5 mobs (slowly, with pauses for healing) and be OOM halfway through, whereas with my 5x hunter team they're just tearing through stuff. Granted, still low levels, but now that I have my pets it's pretty ridiculous how effective I am.

  5. #35

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    Quote Originally Posted by kate View Post
    Being macroed out the ying-yang makes hunters really easy and fun to box and very, very strong. With my 5x paladin team, they were not particularly effective - they could take 3-5 mobs (slowly, with pauses for healing) and be OOM halfway through, whereas with my 5x hunter team they're just tearing through stuff. Granted, still low levels, but now that I have my pets it's pretty ridiculous how effective I am.
    With a dedicated healer in the mix, you could effectively dungeon grind. You might even be able to dungeon grind without a healer, but there will be a lot of battle ressing pets, tossing a mend and throwing them back mid fight I'd expect.

    I'd also suggest, try bats for screech, since it's a mini demoshout, it might generate a moderate bit of aoe threat, or, run all wolves for stacking constant furious howl which should buff the overall dps of your puppers and hunters significantly. I'd actually put them into your dps rotation, on round robin, to prevent overlap!
    Last edited by Mercbeast : 09-15-2019 at 02:26 PM

  6. #36

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    Quote Originally Posted by Mercbeast View Post
    With a dedicated healer in the mix, you could effectively dungeon grind. You might even be able to dungeon grind without a healer, but there will be a lot of battle ressing pets, tossing a mend and throwing them back mid fight I'd expect.

    I'd also suggest, try bats for screech, since it's a mini demoshout, it might generate a moderate bit of aoe threat, or, run all wolves for stacking constant furious howl which should buff the overall dps of your puppers and hunters significantly. I'd actually put them into your dps rotation, on round robin, to prevent overlap!
    I don't mind battle rezzing and mending - the only thing a healer might get me is rezzing, but I'm thinking of having everyone go goblin engineering for jumper cables in case a pull ends in a partial wipe. I've thought about adding a Druid if I need a really dedicated healer, and to keep in theme, but only if it turns out to be necessary.

    Definitely, once I get to a level where I can get screech I'll give that a go - I've got my eye on some Greater Fleshrippers in Westfall...

  7. #37

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    Druid is a great choice as a healer, cause thorns will help your pets maintain agro if you ever dungeon dive.

  8. #38

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    I definitely would do a Healer with 4 Hunters. Druid fits thematically and has lots of options though likely Priest would make the Pets the most survivable considering shield+hots+heals.

  9. #39

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    I got my team of hunters to 15 and decided to try Deadmines - we got absolutely wrecked, thanks to my pets not being able to get group aggro.

    So, went out and quested to get to 16 and got greater fleshrippers and then went back to DM. What a HUGE difference!

    There were a couple of wipes - some rooms have a LOT of mobs in them and they are all chained (or at least, difficult to pull alone). I was able to kill the first two bosses without wiping on them, but then at the 3rd boss' room one of my pets pulled EVERYTHING IN THE ROOM and at that point I figured I was done. Managed to get to 17 in the instance a little before that 3rd boss' room, have a little gold in my pockets, and will be trying the instance again when I get some time to play.

    Fun!

  10. #40

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    Quote Originally Posted by kate View Post
    I got my team of hunters to 15 and decided to try Deadmines - we got absolutely wrecked, thanks to my pets not being able to get group aggro.

    So, went out and quested to get to 16 and got greater fleshrippers and then went back to DM. What a HUGE difference!

    There were a couple of wipes - some rooms have a LOT of mobs in them and they are all chained (or at least, difficult to pull alone). I was able to kill the first two bosses without wiping on them, but then at the 3rd boss' room one of my pets pulled EVERYTHING IN THE ROOM and at that point I figured I was done. Managed to get to 17 in the instance a little before that 3rd boss' room, have a little gold in my pockets, and will be trying the instance again when I get some time to play.

    Fun!
    With my 4x warrior team, I couldn't even really start until level 18, and at 18, getting to the third boss was extremely difficult, so I just farmed the first two for a few levels. I think I finally pushed past the 3rd boss regularly at like level 20 or 21. So you're well ahead of the curve compared to a melee team at least.

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