
Originally Posted by
Peregrine
Overall, I think shamans will have much harder time overall in both world pvp and everything else due to following:
Nature resist, no way to counter resist apart the resist gear. Extremely squishly vs aoe (unless obsidian shield) which means 2 mages can wreck you.
Mana dependant so you can go oom actually quite fast. Spell pushback from aoe (mage blizz,reign of fire, hurricane,volley).
Warlocks vs Shamans (classic) always would bet on warlocks since they can macro pets to insta gib the totems (grounding), then simply dot everything and you die.
Given the Spellstone mechanic and high xp, most likely you would be able to kill only single warlock before 4 locks would recover and fully dot you to death. I've done math and with my pvp team (locks n priest, I'll be able to reach 7500 hp non stop (no flask). If I were to use soul link, that would be 10k hp on single lock.
Also, don't forget that priest acts as pseudo debuffer and when keybinded properly, swp acts as dot plus shadow weaving debuff which acts another debuff for dispell, plus chance to stun. Priests would have to go thru hell of a trouble to remove that,plus on bright side, one spell lock on 1 healer ( you got 4x felhunter) you would be crushed (with solid gear I've done math you got 600 spell power and with 40% scaling plus baseline dmg you would annhilate everything via dot spam).
One more thing: Death coil on healers plus spell lock, they die asap.
Final thing: Mortal strike effect from priest: -20% healing.
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