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  1. #31

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    Quote Originally Posted by Acidburning View Post
    I am running the same group.

    How do you manage the druid tank for your AOE pulls? Just swiping?

    They are 38. I just respec'd the mage and lock to have a bit more synergy with fire.
    I have similar questions but after re-reading the post I think the most relevant part is "...I pull 1-2 groups and AoE them down". If only doing 1-2 groups likely the Druid gets initial sight aggro & gets a little ahead on all mobs from at least Thorns (can't remember if the warlock pet buff stacks with Thorns) and solidifies aggro on at least 3 mobs from Swipe. There is the probability that the Druid's swipe doesn't always hit the same 3 mobs so you may get pretty solid threat on a bit more than 3... By the time the non-swipe'd mobs aggro turns and they turn/move to switch the amount of actual incoming damage 1-2 groups can do before they die is likely within the party's health/healing limits. The limits can be stretched some if the Druid is ping-ponging aggro on remaining mobs via Swipe. As mobs start dying the incoming damage becomes less and less so it really comes down to how big of a spike you can survive.

    It does not sound like the scenario where you "aggro half or more of the entire instance and have Tank keep aggro on most everything while the AoE group dishes damage with immunity and no incoming damage from mobs" that some other groups can pull off...

    Love Druids and would be great to hear differently but I suspect this is a more limited mob count AoE scenario which can be great/fine if you are OK with that approach (I generally am OK with pulling 1-2 groups when I play).
    Last edited by nodoze : 10-17-2019 at 08:44 AM

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