Close
Showing results 1 to 10 of 14

Thread: Wpvp 5men team

Hybrid View

  1. #1

    Default Wpvp 5men team

    Hello,

    I want to play 5 toons only for wpvp.
    My mate chose Alliance so no shamans.

    And now i'm not sure the class i want to play.

    5 SP ?
    5 Boomkins ?
    5 warlocks ?

    I think warlocks have not enough synergy. They can't heal each other, even if 5xdots would be strong.
    Droods' stealth and travel form are interesting.
    Sp can os everybody and have 5 fears.
    What have the most tankyness ?

    What would you choose ?
    Last edited by margulda : 09-01-2019 at 06:35 AM

  2. #2

    Default

    Id go with 4x l9ck 1x disc or 4x mage 1x paladin

  3. #3

    Default

    My all time favorite PVP team was four hunters and a shaman . Since you are playing ally . I would just play four hunters and one pally. With all the pets and mail armor you would be unstoppable.
    Marathoning: the triumph of desire over reason

  4. #4

    Default

    Quote Originally Posted by Marathon View Post
    My all time favorite PVP team was four hunters and a shaman . Since you are playing ally . I would just play four hunters and one pally. With all the pets and mail armor you would be unstoppable.
    No difficulties with 2-3 melees and healer who would stick close to the hunters ?

  5. #5

    Default

    Quote Originally Posted by margulda View Post
    No difficulties with 2-3 melees and healer who would stick close to the hunters ?
    That would be an interesting fight at cap though couldn't they just chain stun the single healer till it was down?

    If you were adept in moving your team away while fighting from one hunter, a single hunter can keep 2-3 Warrior's indefinitely Wing-Clipped as there is no cooldown (at least till OOM).
    Last edited by nodoze : 09-02-2019 at 02:48 PM

  6. #6

    Default

    Hunters have huge burst. If you can manage to stay at range you could easily global people. However, fighting a few decent players they'll just get inside your deadzone and then you're pretty much done. There's no way a single person can micro 3+ hunters effectively and you have no way to combat CC/fears. Even with one shaman, any warrior worth worrying about will kill a single tremor totem before fearing.

    Warrior/paladin is great for small scale where you're fighting other groups of close to equal size (3-5.) In numbers larger than that you might get a few kills but people will run from you and in the time it takes you to move between targets you'll die from multiple ranged characters focusing you.

    Ranged teams (4-5 shamans, 4 warlocks/priest) are superior in large scale wPvP assuming you know how to position so you're not on the front line being focused.
    Last edited by Apatheist : 09-02-2019 at 04:36 PM

  7. #7

    Default

    Quote Originally Posted by Apatheist View Post

    Warrior/paladin is great for small scale where you're fighting other groups of close to equal size (3-5.) In numbers larger than that you might get a few kills but people will run from you and in the time it takes you to move between targets you'll die from multiple ranged characters focusing you.
    .
    .

    3 Warriors and 2 palas is a very good and tanky combo.
    Problem is that warriors are extremly gear dependend. So you have to raid or you must get a very high pvp rank.

    Because warriors are the most popular class in classic it will be very difficult to get a raid slot in PUG-raids. Especially when you want to roll on dps-gear.
    So you need a lot of friends or a nice guild.

    With blue gear warriors are mediocre









  8. #8

    Default

    Quote Originally Posted by Apatheist View Post
    ... Warrior/paladin is great for small scale where you're fighting other groups of close to equal size (3-5.) In numbers larger than that you might get a few kills but people will run from you and in the time it takes you to move between targets you'll die from multiple ranged characters focusing you.

    Ranged teams (4-5 shamans, 4 warlocks/priest) are superior in large scale wPvP assuming you know how to position so you're not on the front line being focused.
    How does Paladin Healer+4 WarLocks compare with Priest+4 Warlocks in large-scale World PVP?

    At first glance both can give buffs (+Paladin Aura) and the Paladin should be less a less burstable Healer due to Plate, cleanse, & bubble(s) & LoH but a shadow Priest is decently tanky and should boost at least the shadow damage of the WarLocks... While both can heal the Priest can AoE heal and can switch to ranged DPS when healing isn't really an issue so those are both big nods to the Priest...

    I suspect that Priest is better overall but curious if Paladin is a decent 2nd option with 4 Warlocks for large scale WPVP?

    As long as it is at least viable I will want to consider swapping a Paladin for a Priest as my main will be a Paladin and I want to get him as high a WPVP ranking as possible...

    If it would help my Paladin's ranking I could only use my 3 Warriors+2 Paladins for small-to-mid size WPVP and for large-scale PVP switch to 3 Warlocks+2 Paladins (or 4 Warlocks+1 Paladin) PVP Rankings if that is better than just going solo Paladin in Large Scale WPVP.
    Last edited by nodoze : 09-03-2019 at 01:21 AM

  9. #9

    Default

    Is a tank a necessity for grinding in instances ? do 5 voidwalkers can tank wthout a healer ? can 5 SP heal enough and deal damage without a tank ?

  10. #10

    Default

    Quote Originally Posted by margulda View Post
    Is a tank a necessity for grinding in instances ? do 5 voidwalkers can tank wthout a healer ? can 5 SP heal enough and deal damage without a tank ?
    I am pretty sure the feedback is that multiple voidwalkers can pull off at least most tanking in dungeons with a full healer behind them. 5 Warlocks with no healer can't. So a Tank class may not be needed for much with 4 Warlocks but a Healer will be.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •