
Originally Posted by
Mercbeast
So, I'm running 4x warriors + priest, not exactly the same but close. ... If your endgame goal includes a lot of world PvP, I'd probably look towards running TWO healers and 3 warriors. It's a very easy group to shut down and pick apart. I can't tell you the number of times a single mage my level has initiated on me and killed my entire group, or the majority of it with just frost nova, arcane explosion, and a single counter spell.
... Keep all your warriors either as arms or fury spec, and if a specific boss requires it, put one in defensive stance with a shield. Now, when you enter a new dungeon, and if things are difficult for your 2h or DW warriors, equip them all with 1h weapons and shields for a level or two, and keep them in berserker stance.
A warrior in defensive stance will gobble up threat, and gobble up rage. When all your warriors are in berserker stance and you're cleaving, one warrior will get ahead on rage generation, this will in turn turn all mobs onto that warrior due to the damage that warrior is putting out. This will snowball that single warrior into crazy DPS mode for a warrior.
...
You can finesse this as much as you want, with talents do you want to start one warrior off in defensive, then swap to berserker for WW spam? Ultimately, your party DPS is probably at minimum 2x higher by not having a tank monopolizing rage, because if the guy monopolizing rage is in berserker stance, it can do as much damage as the rest of the group combined.
Connect With Us