
Originally Posted by
Mmrwowboxer
I would say run up to the first boss in DM, pulling one mob at a time, and then resetting the instance BEFORE you try the first Ogre boss. Equip your new greens before every run, and when things start dying really fast and ur confident enough then go ahead and pull the first boss and try to progress through the instance. Once you get some greens with stats on them on all your characters you get much stronger. Such a big difference. I used this method when my team was level 17. You probably can start earlier because I was in all whites so a few levels levels wouldn't be too much of a difference. Even out in the world I would have trouble pulling 2 or 3 mobs my level with whites on, but now that I'm geared I can run im to full camps of 5 and clear them without healing.
So what I'm saying is gear matters much more than level it seems.
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