So, I'm running 4x warriors + priest, not exactly the same but close. I'm 56. It's a pretty slow composition in comparison to mage/warlock groups. If your endgame goal includes a lot of world PvP, I'd probably look towards running TWO healers and 3 warriors. It's a very easy group to shut down and pick apart. I can't tell you the number of times a single mage my level has initiated on me and killed my entire group, or the majority of it with just frost nova, arcane explosion, and a single counter spell.
Paladins present some things that a priest doesn't, but blessing of freedom x2 would be a game changer, and the ability to cross heal with 2 healers in open world PvP would be pretty useful considering how easily you can get dunked in classic. For leveling you could run of the paladins as the tank.
One thing I'd recommend for all warrior teams out there that are dungeon grinding. Do not typically run a tank, or a warrior in defensive stance. Keep all your warriors either as arms or fury spec, and if a specific boss requires it, put one in defensive stance with a shield. Now, when you enter a new dungeon, and if things are difficult for your 2h or DW warriors, equip them all with 1h weapons and shields for a level or two, and keep them in berserker stance.
A warrior in defensive stance will gobble up threat, and gobble up rage. When all your warriors are in berserker stance and you're cleaving, one warrior will get ahead on rage generation, this will in turn turn all mobs onto that warrior due to the damage that warrior is putting out. This will snowball that single warrior into crazy DPS mode for a warrior.
Running ZF graveyard pulls, it was not uncommon for one warrior to end up doing 300-350 DPS on a 6 pull, and then the other 3 warriors to do 80-120 DPS each, sometimes some might spike up into the 200's. The end result of 4 warriors in zerker stance is one warrior monopolizes rage. If that warrior is in defensive stance, they can't really turn that incoming damage into outgoing damage.
You can finesse this as much as you want, with talents do you want to start one warrior off in defensive, then swap to berserker for WW spam? Ultimately, your party DPS is probably at minimum 2x higher by not having a tank monopolizing rage, because if the guy monopolizing rage is in berserker stance, it can do as much damage as the rest of the group combined.
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