This is a bad argument. I am fairly certain people also start up bot programs. This does not make them any less automatic in terms of the actions they take. Who starts the sequence is irrelevant. Any subsequent action can not be automated regardless.
Each action your character takes needs to be a direct result of you pressing a key. You can however have the same keypress send an action to each of your clients. Just no subsequent actions after that one can be taken without having further input..
So take 2 examples:
You press "1" once.
You action is: 1
---> Your client receivers a sequence on keys 1, 2, 3 , 2, 3, etc.
This is not allowed. Multiple actions are being performed from a single input for seemingly an indefinitely amount of time.
You keep hitting "1"
Your action is: 1, 1, 1, 1
---> your client receivers 1, 2, 3, 1 (one action each time you physically press 1)
This is OK. Here each time your game client receives a key press, it is because you the player have just pressed a key. No further actions are taken before you give more input.
See the difference?
Connect With Us