Originally Posted by
gormless
After some googling, the way we got focus working prior to 2.0 was using a mob's unique ID. They took that away (to limit some excessively intelligent macros supposedly) and added Focus as a default UI behavior. In reverting back to classic they left in the safe API calls but took out Focus since it wasn't technically in before 2.0. We didn't get access back to unique ID's so that we can put focus back in like it existed in 1.13.
Might be some budging on it in a few weeks but I'm not expecting /focus back. Makes CC annoying without it.
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