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  1. #1

    Default Is my 5-man Comp Crazy?

    So, I planned on leveling a Warrior-Holy Priest-Mage-Lock-Ele Shaman group by grinding dungeons almost exclusively to 60

    Am I crazy? My goal is to be able to farm Pre-raid BIS gear in dungeons.

    Should I just go with the recommended 4 Warriors-1 Shaman? or 3 Warrior-1 Shaman.

    I guess my real question is:

    Will my comp just be clumsy and too slow to grind gear/gold/level efficiently?

    Are Warriors really that large of a dps upgrade over everything else?


    I feel like resetting the dungeons will be a royal pain with that comp. The only way I can figure to quickly reset is with a lock/mage combo.

    I also feel like managing 3/4 melee will be a real pain. I've read that IWT makes it much easier, but I haven't multiboxed since Wrath and everyone always said to use ranged classes back then.

  2. #2

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    No, it's probably on the top tiers comp in my opinion.

  3. #3

    Default

    Quote Originally Posted by Twl231 View Post
    So, I planned on leveling a Warrior-Holy Priest-Mage-Lock-Ele Shaman group by grinding dungeons almost exclusively to 60

    ... I feel like resetting the dungeons will be a royal pain with that comp. The only way I can figure to quickly reset is with a lock/mage combo. ...
    I think people were recommending a 6th character be used to reset your instance and that 6th character could be on one of your 5 accounts. One recent discussion on how to do this:
    https://www.dual-boxing.com/threads/55897-WoW-Classic-stress-test-Ragefire-Chasm-(RFC)-Full-run-part-1?p=421818&viewfull=1#post421818

    A ranged spell based party should be doable with some benefits from being ranged. Thankfully rotations in Classic aren't that difficult to be able to handle different classes with reasonable efficiency.
    Last edited by nodoze : 08-24-2019 at 06:00 AM

  4. #4

    Default

    How would a mixed team of Warrior-Priest-Mage-Lock-Shaman be top tier?

  5. #5

    Default

    Well, it's a really good caster team, probably the easiest to run thought dungeons. (i'm not talking about speed, just difficulty).
    It's definitivly easier to deal with mecanics like AOE when you can spread out your team. When you miss something on a melee team, all your character are stacked and take the hit.
    You've got a tons of utility, totems, Crowd control, Portal, Summon, Free food/drink ...
    Last edited by Baltyre : 08-24-2019 at 08:22 AM

  6. #6

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    Quote Originally Posted by Baltyre View Post
    Well, it's a really good caster team, probably the easiest to run thought dungeons. (i'm not talking about speed, just difficulty).
    It's definitivly easier to deal with mecanics like AOE when you can spread out your team. When you miss something on a melee team, all your character are stacked and take the hit.
    You've got a tons of utility, totems, Crowd control, Portal, Summon, Free food/drink ...
    Thanks Baltyre....was a little worried, but now I'm going to go with it...well...maybe swap the Shammy for a Mage

  7. #7

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    Quote Originally Posted by Twl231 View Post
    So, I planned on leveling a Warrior-Holy Priest-Mage-Lock-Ele Shaman group by grinding dungeons almost exclusively to 60
    I am trying something different come classic. Very similar to yours. Instead, I will have a Druid tanking instead of a Warrior.

    My thought was to keep this as my PVE team. I think it's great utility. A lot of buffs (MOTW, Stam, Int, + totems). Free food/ water. Easier moving around the world via portals. Easier returning to a base/ hearth and being able to summon back to the instance with Warlock.
    Gives me a lot of utility to sub something out to help a guildmate do something.

    I remember in vanilla how nice it was to get buffs from random people in the world. This setup, boom, you get 3 buffs.

    My second team for PVP will be Priest + 4 Ele Shamans. All I need to do is boost 3 more Shamans.
    Earthen Ring - Horde - 7 boxing
    Cuddle Buddies - 4DK, 1 Holy Paladin, 1 Disc Priest, and 1 Resto Shaman | Armory 5v5 Cuddle Buddies
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    Team Acid Wuvablez - 4DK + 1 holy pally | Acidburning, Crashohvride, Acidloves, Acidhugs, & Acidcuddles | Armory 5v5 Love You Bye Bye
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  8. #8

    Default

    Quote Originally Posted by Acidburning View Post
    I am trying something different come classic. Very similar to yours. Instead, I will have a Druid tanking instead of a Warrior.

    My thought was to keep this as my PVE team. I think it's great utility. A lot of buffs (MOTW, Stam, Int, + totems). Free food/ water. Easier moving around the world via portals. Easier returning to a base/ hearth and being able to summon back to the instance with Warlock.
    Gives me a lot of utility to sub something out to help a guildmate do something.

    I remember in vanilla how nice it was to get buffs from random people in the world. This setup, boom, you get 3 buffs.

    My second team for PVP will be Priest + 4 Ele Shamans. All I need to do is boost 3 more Shamans.
    That's kind of my plan. Will probably see how far this group gets with Grinding Dungeons. Then I will create a new team so I can mix and match.

    Warrior will be my main for raiding, or I would go with a Druid too. Can't figure out if I want to go DPS spec or Prot, because he will be tanking all the mobs. Guess I'll futz with it.

  9. #9

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    Quote Originally Posted by Twl231 View Post
    ... Warrior will be my main for raiding ... Can't figure out if I want to go DPS spec or Prot, because he will be tanking all the mobs. Guess I'll futz with it.
    It seems like a lot of people are saying that Classic Dungeons are not as hard as we are thinking they are... That basically when Tanking as a Warrior you only need to "sit in defensive stance and basically spam sunder, revenge and blooodthirst with a 2H weapon, or switch to 1H/Shield if you feel like you're taking too much damage." ... "Also, you actually don't need to spec prot for tanking dungeons in classic. You can tank fine as arms or fury and do a lot more DPS/TPS. You don't even need defense. In fact, being crit helps since it triggers enrage. All you need is gear with a decent amount of armor/stamina. Just make a macro to swap to 1H/shield+defensive stance when necessary. 2H Fury is pretty solid DPS at low levels before you get enough hit rating to DW." Anyway, those were the notes I copied into my spreadsheet and if I copied it correctly the following was the recommended spec for Warriors to use while leveling (if my memory is correct the quotes/spec came from Apathiest though many others said Tanking was easier than we are thinking with some saying that even Shaman Tanks would be fine):

    https://classicdb.ch/?talent#LZVVzA0xoVoxfzox

    Quote Originally Posted by Acidburning View Post
    ... I think it's great utility. A lot of buffs (MOTW, Stam, Int, + totems). Free food/ water. Easier moving around the world via portals. Easier returning to a base/ hearth and being able to summon back to the instance with Warlock. ...

    I remember in vanilla how nice it was to get buffs from random people in the world. This setup, boom, you get 3 buffs.

    My second team for PVP will be Priest + 4 Ele Shamans. All I need to do is boost 3 more Shamans.
    If buffs don't clear when going into BGs you could have them buffing your main (and any premade teammates) before in. If that tests out I had planned on leveling 1 of each in a 2nd party (not my main party) to park at a BG entrance to summon and buff my(our) main(s) before going in. Don't forget also handing out SoulStones and HealthStones...

    You would be the candy-man :-)
    Last edited by nodoze : 08-24-2019 at 02:47 PM

  10. #10

    Default

    Quote Originally Posted by nodoze View Post
    It seems like a lot of people are saying that Classic Dungeons are not as hard as we are thinking they are... That basically when Tanking as a Warrior you only need to "sit in defensive stance and basically spam sunder, revenge and blooodthirst with a 2H weapon, or switch to 1H/Shield if you feel like you're taking too much damage." ... "Also, you actually don't need to spec prot for tanking dungeons in classic. You can tank fine as arms or fury and do a lot more DPS/TPS. You don't even need defense. In fact, being crit helps since it triggers enrage. All you need is gear with a decent amount of armor/stamina. Just make a macro to swap to 1H/shield+defensive stance when necessary. 2H Fury is pretty solid DPS at low levels before you get enough hit rating to DW." Anyway, those were the notes I copied into my spreadsheet and if I copied it correctly the following was the recommended spec for Warriors to use while leveling (if my memory is correct the quotes/spec came from Apathiest though many others said Tanking was easier than we are thinking with some saying that even Shaman Tanks would be fine):

    https://classicdb.ch/?talent#LZVVzA0xoVoxfzox

    If buffs don't clear when going into BGs you could have them buffing your main (and any premade teammates) before in. If that tests out I had planned on leveling 1 of each in a 2nd party (not my main party) to park at a BG entrance to summon and buff my(our) main(s) before going in. Don't forget also handing out SoulStones and HealthStones...

    You would be the candy-man :-)
    Ha Ha!!! I have all the same notes on an enormous XCEL spreadsheet along with my leveling plan, specs, leveling tailoring, cloth grinding spots, important levels to get spells, class quests, etc.

    I saw that spec, but it was in the context of going 4/1 or 3/2 and spamming Warriors. My group should kill much slower, and I have read all the reports about dungeons being easier, but no one has run into top end dungeons which is where I am nervous. I didn't really run end game dungeons in Vanilla. I was spoiled and was in MC as a Hunter the same night I hit 60. I was fully geared in T1/2 with Rhok in a month, so I don't really know these dungeons.

    If positioning, and spreading out, and other factors play into ranged classes I could be in for some pain. I would like to be able to farm everything up to UBRS....just wondering if I should just go 4/1 or 3/2 just to make sure or my comp will be fine? It's been a fun problem to try to figure out though.

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