Let me ask if I understand your position.
Via in-game macro or ISBoxer actions, when the user presses a single key:
which has three actions happen instantly when either the keydown or keyup hardware event is detected, is exactly the same thing as when the user presses a single key:Code:/assist Foo /startattack /cast Devastate
? Is that your assertion?Code:/assist Foo /startattack /cast Devastate *DELAY* does anything else in game
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