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  1. #1

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    Thanks for the additional tip. I know this thread was old, but it was the one helping me out when i google searched it. I figured it may help out someone else to bump it to the top.

  2. #2

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    Rather than using action groups you can also create keymaps with one step per character you want to send the action to.

    I generally prefer this method to round robin because you can also add a delay before moving to the next step so you don't accidentally fire two cooldowns.

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