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  1. #1

    Default How will you level 1 to 14 or so before dungeons

    As title says wondering what other multiboxers are planning last weekend I just left the crowded quest areas and just grinded mobs.


    Seems to be 3 choices
    Grind mobs
    Quest
    Fedex/explore

    Please share your experiences and plans

  2. #2

  3. #3

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    I plan to follow the FedEx plan which includes lots of Quests (mainly avoiding the kill X of Y crap).

    In my initial testing there will be some gaps where I will have to grind some mobs for XP. The FedEx planning sheet does try to denote the areas where you will need to grind. To try to mitigate those grinding requirements I plan kill everything reasonable in my path as I follow the FedEx route (so I will be reducing focused grinding time along the way)... A single character following the FedEx route will likely be avoiding many mobs but many of those mobs should be trivial for a 5man team and should help me get some practice before dungeons...

    The FedEx routing is best documented & optimized for Humans and I am am planning on running 1 Night Elf (NE) Druid, 2 Dwarven Paladins, & 2 Human Warriors. In my testing I tried multiple options for joining mixed race Alliance teams and the fastest & least complicated approach I found and highly recommend to other Alliance folk (with mixed race Alliance teams) is to:

    1. - Get on any NE character(s) first and use the ship and GraveYard Shortcut to get to IronForge (ignore most quests on the way & only set recall points);
    2. - Join any Dwarves &/or Gnomes into party with any NE(s) in IronForge & take tram from IronForge -> StormWind (ignore quests on the way);
    3. - Join Humans with Dwarves/Gnomes & NEs at Human starting area & then head out as a full Party on "Human" FedEx plan (everyone with same quest progress);

    That was by far the fastest and simplest approach for me. I tried waiting to join other party members with Humans when the Human FedEx hits the Dwarf/Gnome area and then again when they get to the NE starting zone and it was a mess with having to backtrack and with every race with different progress on the FedEx plan. If my memory is correct doing it the above way keeps the NEs within 1-3 levels of the Humans and the Dwarves/Gnomes pretty much the same level as the Humans.

    If I recall correctly in June I documented all of the above in other discussion threads in these forums and so far have no reason to make any changes to that plan...

    For a consolidated "Master Plan" & progress-tracking I created the following workbook for my Alliance Team:

    https://docs.google.com/spreadsheets...it?usp=sharing

    The first tab (Phases) in the workbook gives me summary information for what content at what levels by phase and then has links to the original sources with maps/etc when I want/need more details.

    The second tab (Warrior PVE preR) in the workbook has pre-raid BiS progress tracking for my Warriors.

    The third tab (Paladin PVE preR) in the workbook has pre-raid BiS progress tracking for my Paladins.

    The forth tab (Druid PVE Bear preR) in the workbook has pre-raid BiS progress tracking for my Druid in Bear form helping me farm instances (this tab isn't finished).

    The fifth tab (Druid Flag Runner preR) in the workbook has pre-raid BiS progress tracking for my Druid's Flag Running gear (this tab isn't finished & isn't a priority as Warsong Gulch isn't until Phase 3).

    The remaining tabs are for BiS World PVP Gear for Warriors by Phase...

    Note that my team was originally 3 Warriors + 2 Paladins before I decided to swap 1 Warrior for a Druid to meet more of my goals with 1 single team. I decided to sacrifice some instance grinding efficiency to maybe avoid having to do a 2nd team to 60 to meet all my goals... I left the tracking progress for the 3rd Warrior so that others still doing a 3 Warrior + 2 Paladin team could leverage my sheet with as minimal effort as possible.

    Folks are welcome to make a copy of this WorkBook to their own google drive (& modify as needed for their tastes) to use for their own teams...
    Last edited by nodoze : 08-14-2019 at 09:40 AM

  4. #4

    Default

    Allmost same plan as @nodoze - when I get all to Human starting area, I`m going to use AAP.

    https://www.curseforge.com/wow/addon...-pilot-classic
    Eonar - EU

  5. #5

    Default

    I don't have too much of a bulletproof plan but I like to keep things simple. Im gonna do the starter zones, then grind crystal lake murlocs, then grind Westfall murlocs, then grind delfias outside the deadmines building, and work my way inside until level 12 or 13.

  6. #6

    Default

    One thing I will do is to focus any grinding I do on humanoids. Linen Cloth was in short supply for my box crew during the stress test.

  7. #7

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    Quote Originally Posted by waddles View Post
    One thing I will do is to focus any grinding I do on humanoids. Linen Cloth was in short supply for my box crew during the stress test.
    EXTREMELY GOOD POINT. Thanks for bringing that to mind as I hadn't thought of that. On at least my PVP mains I will be wanting to work on bandaging for First Aid among other uses/needs.

  8. #8

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    I’m doing something similar, but plan to be flexible (or if layering works out better than expected and quests are viable). I’m going 3 warrior, 1 feral, and either pally/priest (struggling on healer selection a bit). On the last stress test, I ran I into some fedex issues entering redridge (ended up aggroing spiders at three corners). I doubled back and ground crystal lake murlocs, and that it is an awesome location to just tab-rend and melt high-density packs of mobs (so is the big lake to the east). Ungrouped toons can only get in the middle of those camps if they are utterly overwhelmed (too easy to aggro huge packs).

  9. #9

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    Can someone enlighten me on the Fedex method? don't know what that is.

    Also I'm planning my route and there is a quest for SM Lib that gives very good blue gear and experience but the pre quest makes me go from SW to desolace and do a quest of killing 30 skeletons and then go to SM, is it worth it the travel time? I'm pretty sure it's not but would like to know other opinions.
    WoW Classic
    EU-PvE Pyrewood Village

    1 Gnome Warrior, 1 Gnome Rogue, 1 Dwarf Priest, 1 Gnome Mage, 1 Gnome Warlock

  10. #10

    Default

    Quote Originally Posted by Warrax View Post
    Can someone enlighten me on the Fedex method? don't know what that is.

    Also I'm planning my route and there is a quest for SM Lib that gives very good blue gear and experience but the pre quest makes me go from SW to desolace and do a quest of killing 30 skeletons and then go to SM, is it worth it the travel time? I'm pretty sure it's not but would like to know other opinions.
    This was the thread that I remember having the best introduction & discussion regarding the FedEx approach:

    https://www.dual-boxing.com/threads/55705-5-man-multibox-team-team-vs-2-separate-smaller-teams?p=419945&viewfull=1#post419945

    If you read down from that post in the thread you will see the different methods we tried regarding joining up the different Alliance Races. Also can see how the FedEx method is most developed for Humans in the spreadsheet (other race tabs are not as well documented) and only the Human tab has a corresponding JSON. In the end that is why I am recommending running any NEs &/or Dwarves &/or Gnomes to be over with the Humans before starting as a full group in full force esentially keeping everyone in sync from the beginning...

    In that thread are also links to the videos on how Night Elves do the shortcut to IronForge & then take the tram to IronForge. I did all of that on the Classic server during the beta with a level 1 NE which ended up just level 2 when I got to the humans due to explorations... The Humans & Dwarves/Gnomes then got caught up in the Exploration XP following the FedEx path because they were getting XP for new discoveries that the NE already knew so it makes things cleaner...
    Last edited by nodoze : 08-14-2019 at 07:39 PM

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