Close
Showing results 1 to 4 of 4
  1. #1

    Default Alliance Warrior Race choice with dedicated Paladin Healer(s)

    My 5boxing party composition was originally 2 Paladins+3 Warriors though now I am pretty sure I will swap a Druid for a Warrior even though it is not as optimal for dungeon clears because I want to have a Druid option at cap...

    I have been researching various guides and discussions regarding min/maxing racial choices for PVP.

    For PVP Paladins the Dwarf StoneForm racial really seem superior for PVP compared to Humans.

    For Alliance Warriors the typical racial guidance for PVP I have seen is generally Gnome>Dwarf>Human>Night Elf and an example is here:

    https://classic.wowhead.com/guides/f...ps-classic-wow

    The reason Gnomes are rated so high for PVP Warriors is due to Escape Artist which removes any immobilization or movement speed reduction effects (one or more effects once/minute).

    The reason Dwarves are rated next for PVP Warriors is due to StoneForm which grants 8 seconds of immunity to all Bleeds, Poisons, and Diseases (once every 3 minutes) and can be cast when under those effects (even while blinded).

    For BattleGrounds I never foresee one of our Warriors going into the BG without at least 1 Paladin who can cleanse to remove magic, diseases, & poisons from the Warrior. If I ever go solo I will take my Paladin or my Druid.

    For World PVP I don't see our Warriors ever going to fights without 2 Paladins who can both cleanse and maybe a druid who can remove poisons and curses.

    With above in mind I am wondering if the racial choices on my warriors matter much in PVP if I always should have one or more dedicated healers. I would like to get at least 1 Warrior into raids to get the tier armor sets so maybe Human is a better choice.

    Curious what other people would pick for races for their Warriors for both PVP & PVE if they knew they had one or more dedicated Paladins for PVP?
    Last edited by nodoze : 08-12-2019 at 02:01 AM

  2. #2

    Default

    Quote Originally Posted by nodoze View Post
    racial choices for PVP
    Both druids and paladins can already dispel poisons (blind) which is really the only advantage stoneform gives you in PvP. The armor bonus is fairly negligible.

    For the warriors either human for the weapon skill or gnome for escape artist. Personally I've never been a huge fan of escape artist. You can remove one slow but most classes with slows can just immediately reapply a slow. Frost mages and hunters, the two classes that will attempt to kite you most frequently, both either have 0 cooldown snares or multiple abilities that snare. Removing one just doesn't do much for you. That's why freedom is so OP.

    I'll be going human purely for the bonus weapon skill. The value of weapon skill in classic can't be overstated. Humans basically get a free pair of Edgemaster's Handguards that are BiS through most of classic.
    Last edited by Apatheist : 08-12-2019 at 07:42 AM

  3. #3

    Default

    Note that weapon skill in PvP does nothing.
    WoW Classic
    EU-PvE Pyrewood Village

    1 Gnome Warrior, 1 Gnome Rogue, 1 Dwarf Priest, 1 Gnome Mage, 1 Gnome Warlock

  4. #4

    Default

    Quote Originally Posted by Warrax View Post
    Note that weapon skill in PvP does nothing.
    It does when the Alliance Gnomes summon level 63 Engineering Battle Pets .
    Quote Originally Posted by Apatheist View Post
    Both druids and paladins can already dispel poisons (blind) which is really the only advantage stoneform gives you in PvP. The armor bonus is fairly negligible. ...
    From memory I thought blind couldn't normally be self cleansed.

    In BattleGrounds I will likely be a solo Paladin or hopefully Warrior+Paladin and my thought was that being able to self-clear blinds or ignore rogue bleeds & poisons on demand would only help.

    My main concern in the 3 Warrior+2 Paladin setup in World PVP was trying to contend with scenarios where both Paladins were hard CC'ed (like one blinded and the other counter-spelled or chain stunned while being focus fired down) and my thought was that StoneForm would allow the blinded Paladin to self clear without wasting his trinket or a major cooldown. Wouldn't StoneForm help in a scenario like that?

    My other concerns with multiboxing in World PVP is mobility for my healers and or getting focus-fired down &/or bogged down with clearing debuffs. In a scenario where I have 1 or more rogues trying to focus down a healer being able to make that healer self immune to all poisons & bleeds for 8 seconds would be nice. Yes both Paladins can cleanse but if I recall correctly each cleanse does at least cause an animation, burns a Global Cool Down (GCD), and uses mana, all 3 of which lessens my healing output.

    Since my Paladins will mainly be healers in content like Raids where weapon skill would matter my thought was that switching them to Dwarves would only help (even if mainly for blinds or when focused). As a side benefit Dwarves are smaller than most characters and harder to pick out in a crowd. I guess am not sure I see any downside in PVP nor PVE for going Dwarf on the Paladins (except for aesthetics if you prefer Human over Dwarf).
    Quote Originally Posted by Apatheist View Post
    ... For the warriors either human for the weapon skill or gnome for escape artist. Personally I've never been a huge fan of escape artist. You can remove one slow but most classes with slows can just immediately reapply a slow. Frost mages and hunters, the two classes that will attempt to kite you most frequently, both either have 0 cooldown snares or multiple abilities that snare. Removing one just doesn't do much for you. That's why freedom is so OP.

    I'll be going human purely for the bonus weapon skill. The value of weapon skill in classic can't be overstated. Humans basically get a free pair of Edgemaster's Handguards that are BiS through most of classic.
    Yeah that is kinda what I was thinking for the Warriors as well. Having 1 or 2 dedicated Paladins being able to give BoF and cleanses (plus being able to pop Skulls of Impending Doom with dedicated healers) makes either racial ability overly redundant and hard to justify making it harder to reach hit cap in raids. If I were to be going solo as a Warrior into BattleGrounds or WPVP then maybe it can be justified but I won't be doing that. My priority will to get my Paladin to raid at least through his full Tier 2 set (and likely beyond to Tier 3) though I would like to be able to raid on at least 1 Warrior as well if time allows (or both Warriors if my brother will come to raids).

    As a side note big humans up front are more likely to be focused on than cute wittle gnomes giving short Dwarven Paladins more cover. Yes I know that with tab targeting and/or '/target X' smart players can get past that but not everyone you face play smartly (especially in combat).
    Last edited by nodoze : 08-13-2019 at 11:02 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •