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  1. #15

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    Quote Originally Posted by zipzip View Post
    As someone who plans on having a main rogue, I've appreciated reading through the responses in this thread. I was wondering about something similar, though a different way to ask the question: is it viable to 4-man dungeons, and if you were going into dungeons planning on only using 4 characters, which would you use?

    Part of me is tempted to just treat my rogue like dead weight and have him maybe sap and do little/nothing else. Is that viable?
    I think the general consensus in the the thread is that a single Rogue in a 5man multiboxing group is fine as long as you drive from the Rogue.

    Assuming a 4 man group has to have at least one healer (thus only 3 real DPS) the best 4 man group I can see is 3 melee Warriors running Melee Cleave style. The main concern there is that for all warriors to have optimal DPS they would be running in a DPS spec and pinging aggro and it may be too much for a single healer... That is why multiple people are running 3 Warrior+2 Paladins groups as all are very tanky and melee cleave with 2 healers should be forgiving enough for clearing dungeons.

    That being said dropping a single warrior for another melee should be doable though slower. Personally I am switching from 3 Warriors+2 Paladins by swapping a Druid for a Warrior... Swapping a Warrior Cleave for a Bear Cleave will result in slower clears but may be more forgiving as the bear should be more Tanky and maybe I will have less ping-ponging of Aggro (I may try to drive from the Bear and keep the rest of the team on the opposite side if my bear can keep most aggro).

    If I were you, not knowing any other goals/considerations, from a strickly dungeon clearing perspective feeding gear to a Rogue main, I would think a 2 Paladins+2 Warriors+1 Rogue (driven from Rogue) would be more optimal than a 4man configuration. You could maybe mix some CC into your flow from your Rogue before engaging a pack of mobs and then have your Warriors pull the rest and then have your Rogue backstab the focused target in the renaming group on your warriors. It may be slower clearing that just max cleaving through but it may be more forgiving if you can get a good amount of CC in before pulls.

    EDIT: The bottom line is for dungeon clearing is that Warrior DPS really outshines other options by a significant amount. A general rule of thumb in multiboxing team composition is that each Cleave Warrior is like 1.5-2 Mages, between 2-4 Shaman, and like 3 DPS Paladins or Druid Bears and Warriors are more survivable than most options and don't need mana. Group them with Paladins and you get very survivable healers with the most mana efficient healing in the game and great buffs, auras, and judgements. Note that I can't take credit for those relative DPS benchmarks nor even the original idea of the '3 Warrior+2 Paladin' team composition as those came from Apathiest:

    https://www.dual-boxing.com/threads/...l=1#post420038
    Last edited by nodoze : 08-12-2019 at 12:47 PM

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