You can have time to do this while your renew / shield are on the tank - especially during trash when not that much damage is being taken. I'm sure there are several ways to implement this. Off the top of my head, you could add a 3 step mapped key. First step casts SW:P, second step casts !shoot, third cast does /stopcasting (to get ready for healing)
I think you could be fine with a 2 mage+1hunter+tank+healer.I suppose from an efficiency stand-point am I going to be running into issues with a 3 hunter comp in the level 60 dungeons as opposed to a 1 hunter, 2 mage comp.
Yeah I agree, ice traps would be more effort to apply than polymorph.I guess I am thinking it is a lot easier to point click, polymorph than it would be to try quickly and accurately drop ice traps across 3 hunters no?
I think both groups can do just fine. The efficiency differences will be minimal. If anything having at least one mage is really nice. Portals, food/water, and being able to aoe rooms like the one in BRD after the MC portal. Sorry for the lack of a detailed response but I don't really have anything else to add hereAre we implying that from an efficiency stand-point, if I wasn't going to be AOE'n that a 3 hunter single target comp is going to out perform a 1 hunter, 2 mage single target comp?
Thinking that having the mage in there for food, buffs and portals would really help with efficiency.
Last edited by MiRai : 07-29-2019 at 12:58 PM Reason: Formatting - Automatic Text Color
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