Quote Originally Posted by Apatheist View Post
Shield spikes add a small amount of damage and very little TPS for a paladin since their threat multiplier only effects holy damage.

With salvation on your party, ret aura plus consecration is enough to hold AE threat in dungeons. Particularly if your DPS are mages, since arcane explosion has 40% reduced threat from talents.



I think he means manually targeting each mob and cycling sheep using round robin in ISBoxer.

Kind of a clunky way to manage things but probably the best we can do without /focus. We'll definitely need an addon that tracks party debuff timers effectively.
To be fair, I'm coming at it from the point of view of solo aoe grinding a paladin. Which I did when BC launched, so it had the benefit of a few more tools that BC introduced. However, from that point of view, shield spikes made aoe grinding tolerable on paladins, without them it was a heinous crime you were enacting on yourself