Quote Originally Posted by envio11 View Post
Why are you talking like my intent was to play with others? I stated that I want to solo 5 multibox dungeons, so others availability is not my concern. I leveled mage on private server (the most popular one) 3 months ago 1-60, took me 8 days played and it was damn painfull, there is NO WAY someone will AOE grind once classic hits, because areas will be overcrowded same/more and simply there are too many people around to aoe grind.

About grinding 1 mob at a time, I would get bored within 40 mins and quit so thats not for me.

4 and half days played to 60 in 2005? You must have been one of the first people to hit 60 worldwide..

I heard melee cleave is the easiest to multibox, but I really want to main mage on 60 and raid with him and 3 warrs + priest + mage is bad combo right? You either go melee cleave or spell cleave

Could you share some numbers? Like xp/hr when 5 multiboxing a dungeon? I know that Ive hit avg 16k xp solo questing and that was when I really did my best.

Also there is one thing everyone is missing when it comes to dung multiboxing is that on private servers the exp from elites in dungeons are LESS than on original classic beta for comparision (on beta it was 250% normal xp on private server more like 175%) not to mention mobs are overtuned on private servers to make dung's harder
I was the 2nd shaman to 60 world wide (I had a bunch of world firsts in beta as well, and from about 1999 to 2011, I was often involved in level races in various MMOs in other words I was a full re level grinder ). I can assure you people will aoe grind. The first people to cap on any given server will almost certainly being aoe grinding to some extent. Be it a hunter spamming multishot etc, or a warrior using their AOEs, or a mage aoe grinding down 20 mobs at a time with frost nova and blizzard.

There are also solid aoe grind spots off the beaten path, I will agree that, solo grinding (aoe grinding if possible) is not going to be very viable if you're caught up with the rush. However, a month or so in, if that's what you want to do, it will be viable, like for a Paladin. Paladins can aoe grind like CRAZY once there is a mature economy to provide the tools they need.

Anyways, my ranking of leveling speed was just to give a general overview, this is about MBing after all isn't it? I actually considered the group you're considering. 3 Warriors 1 Mage 1 Priest. It will be fine. You'd play either the mage or the priest. The mage brings a lot to the group, and while you're a mana sloot, you will make up for having to drink now and then, with things like, summoned water/food and portals. Which will ease your ability to move your group around tremendously. Not only that, but a mage brings a TON of aoe damage to the group, as well as control.

You're right about how vanilla private servers overtuned dungeons. People forget that dungeons in WoW classic were largely completely faceroll until Diremaul. Diremaul WAS hard, and until you out geared it, it pretty much required a lot of very careful CC management.

It's been so long since I was level racing in WoW that I couldn't tell you XP per hour numbers. Just rough /played numbers. I've posted in another thread my intended dungeon path, I haven't settled on alliance vs horde yet, but it will be basically stockades/rfc->sfk->sm-BRD /fin. I might throw uldaman in for a few levels to bridge from SM to BRD. I might also go to LBRS at 58 for a change of pace.