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  1. #41

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    Can I sidestep a little and just ask...

    If your doing dungeon runs, purley for leveling so nothing high level... Do you NEED a tank or can you overwealm the mobs and bosses with DPS?

    I'm thinking of running 10x Shaman for Classic but I'm swaying to having to add a tank of some sort in there but that would leave my team with 8x Shaman 2x [Tank] when my end game really is just wPvP and hanging around (as is now haha!).


    I'm not sure I have the willpower to run two sets of instances (2x teams) so not 100% if dungeons will work for me until I get there but would be nice to have the option.

  2. #42

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    Quote Originally Posted by SinusQuell View Post
    1) I would just run them all to durotar and level them together there. I think it would be more time-efficient

    2) In general, dungeon leveling is a bit slower than questing. With multiboxing, though, I think it's a bit quicker, since a lot of the quests are a pain to do for several characters, and so you would either skip a lot of quests, or grind a lot anyway. I would expect a couple more days than for a regular character. Another Good thing about this dungeon strategy is that you won't have any problems gearing all your characters.

    3) If you can handle those classes at once, it's a good setup. But as this is your first time multiboxing, I would advise something more streamlined. I've seem 5x druid many times, for example.

    4) If you are going for AoE, I would make that 3 mage instead. Although, you might get aggro problems, since warriors are not amazing with AoE tanking.

    Just my opinions on it, take it with a grain of salt please
    What about running with a druid tank and 3x mages? Druid can potentially keep the threat on AoE better than the Mages?

  3. #43

  4. #44

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    Quote Originally Posted by xandorz View Post
    Does that actually work or does it run out of mana before killing things?
    Holy Nova has a 7.14% spell power coefficiency. Costs 675 mana with mental agility. Deals ~200 damage per target.
    Enough mana for ~7 Holy Nova at lvl 60. 7 * 200 * 4 = 5600 damage, before considering crit and spell power.
    Looking at some random mobs in BRD it says they have 6-8.2k hp (on classicdb).

    Would deal some more damage with Power Infusion and Inner Focus, but both have a 3 min cd.

    Feels like it might be really tight on mana on such a team.
    I did all the dungeons at level back in the BC days with 5 priests spamming holy nova (with sometimes 1 or up to 4 deaths on some boss fights) - my forum icon is still that team
    it was fun though a bit repetitive 1 button play style
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  5. #45

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    Quote Originally Posted by boneapetight View Post
    • Each warrior will proc overpower individually


    Overpower was probably a bad example. You don't really use it in your rotation.

    Warrior rotation is Execute > BT/MS > Whirlwind > HS/Cleave.

    Alternatively you could use overpower in a 2 step keymap after BT/whirlwind. This way it would use BT/MS (depending on spec), then whirlwind, then switch to battle stance and use overpower if it's available and then reset to step 1, which puts you back into berserker stance.

    I've never seen the need to use gnomesequencer when the functionality of ISBoxer is superior.

  6. #46

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    I was pondering heavily what setup to use and I've come to following concusion:

    4xlock 1x disc/sp hybrid

    Extremely potent pvp build,especially with the sm/ds build.
    Pve overall weaker but will work as demo/destro most lokely. Leveling will be done thru dungeons.

    The weapon from Maraudon will scale incredibly well. The freezing band once stacked 2x on all toons will make people perma stunned. Pvp does not require face targeting.

    5x shamans

    Incredibly easy to level. 5x grounding and lightning shield will make the aoers cry.

    Pvp massive turret with 5x lb/cl. Reincarnation saves travel time. Dungeons shouldn't be any issue at all.

    Hand of edward will make rng godlike. The silence shield from bs crafting will make casters drown in silence. Melee will die from flame nova and instant cl.

    The last setup: 4x warr 1x sham

    Easy to level. Requires some gear on your level.

    Pve: the strogest setup once bit gear kicks in.
    Pvp: unable to connect thus you will be farmed alot.

  7. #47

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    Quote Originally Posted by xandorz View Post
    Does that actually work or does it run out of mana before killing things?
    [Holy Nova]
    It doesn't. Holy nova is incredibly weak in PvE. I see it used is in PvP occasionally, you can use rank 1 to get rogues out of stealth.

    Quote Originally Posted by mrdsp View Post
    If your doing dungeon runs, purley for leveling so nothing high level... Do you NEED a tank or can you overwealm the mobs and bosses with DPS?
    All low-mid level dungeons can be tanked by anybody with decent mitigation who can hold agro. No need to spec protection outside of raids. It's more about your gear than your talents. If you look at the warrior protection tree for example, there's nothing past the third tier of talents that increases your survivability. In dungeons it's more important to make sure you're maximizing your threat output so you can clear faster.
    Last edited by Apatheist : 08-04-2019 at 05:24 PM

  8. #48

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    I don't know that i'd call Holy Nova incredibly weak, you can use it on a single Priest to farm non-elites in DM - But aye, you definitely won't be spamming it to kill elites in a dungeon, or atleast any that are within a few levels of you.

  9. #49

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    Quote Originally Posted by Uhnknown View Post
    I don't know that i'd call Holy Nova incredibly weak, you can use it on a single Priest to farm non-elites in DM - But aye, you definitely won't be spamming it to kill elites in a dungeon, or atleast any that are within a few levels of you.
    There are some niche uses for it but it's still incredibly weak. I don't know why anybody would want to farm with a priest. You could level a mage and farm with that and it'd be far superior even with no gear.

    As a boxer it makes even less sense. Not even worth the talent point IMO.
    Last edited by Apatheist : 08-05-2019 at 09:48 AM

  10. #50

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    Quote Originally Posted by Tsazao View Post
    https://classic.wowhead.com/talent-c...05500051220201

    Intensity and Pyroclasm are pretty awesome for Hellfire AoE.

    As far as I could find out from my little research pyroclasm actually is really bad. What I read is that the 25% is over the whole duration of the spell. Thus making it actually 6.25% (rain of fire). Additionally it may not be allowed to proc more than once, making the actual % even lower.

    I have no confirmation on all of this, happy to be wrong.

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