Quote Originally Posted by FrostBlayze View Post
I use /castsequence to set up sequences for each class.

I map 1 to the main sequence for each class. This should be a reasonably optimal sequence for each class you're using. For some classes, it might be one spell (especially at lower levels).
I map 2 to instant cast spells.
I map 3 to AOE spells.
At some point I'll map debuffs to a key.
4 is mapped to stuns.
5 is mapped to defense skill for tank (like shield wall).
I forget what 6 is mapped to, but you get the idea.

I'm currently testing a 5-man group: paladin(tank), druid(healer), mage, warlock, hunter. This approach makes this essentially as easy to run as paladin, druid, 3xmage, and I get the added utility of the more diverse classes.
How are you testing it?