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  1. #11

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    The fastest way to do this is going to dungeon boost with a level 60, fury warrior, frost mage, prot paladin maybe. You just plow through the instances with your 60 doing enormous pulls. Should take less than a day played per group to 35, 18ish hours?

  2. #12

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    Quote Originally Posted by Mercbeast View Post
    The fastest way to do this is going to dungeon boost with a level 60, fury warrior, frost mage, prot paladin maybe. You just plow through the instances with your 60 doing enormous pulls. Should take less than a day played per group to 35, 18ish hours?
    i tried thsi today on a private server. took a 20 mage through with a 60 pally. was only getting around 10-20 xp per kill. thats abput 10% of a level per clear. not efficient at all. are p servers different in their xp rate to classic servers? i hope so!

  3. #13

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    Do you have to be at a particular crafting location to process the mats for the Tailoring, Alchemy, & LeatherWorking cooldowns or can you do them pretty much anywhere in the world?

    I think Mooncloth requires a MoonWell which are plentiful in the Elven areas and are in other locations so if my memory is correct you would have to be in one of multiple specific geographical locations to do Mooncloth.

    I remember rocksalt requiring a salt-shaker but I don't remember having to go anywhere to craft (I remember doing it near the bank in Darnassus but I don't remember that I had to do it there). If I recall correctly the salt-shaker wasn't even bound. Does that mean you can process rugged hide pretty much anywhere in the world?

    What about arcanite bars? My memory is foggy but I think I used to go to a forge (or something like a forge) in IronForge &/or in a dwarven section of StormWind for crafting some types of bars but don't remember arcanite. Can you transmute arcanite anywhere in the world or do you need to be at a Forge (or somewhere else)?

  4. #14

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    Quote Originally Posted by jessinbali View Post
    i tried thsi today on a private server. took a 20 mage through with a 60 pally. was only getting around 10-20 xp per kill. thats abput 10% of a level per clear. not efficient at all. are p servers different in their xp rate to classic servers? i hope so!
    I thought the idea was to have the 60 pull all the mobs to the entrance, have the 20 tag them with any type of AOE, then the 60 drops group and kills them all before he gets booted from the instance. Then the 20 gets all of the xp. I've never tried it, but this is how it was explained to me.

  5. #15

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    Quote Originally Posted by waddles View Post
    I thought the idea was to have the 60 pull all the mobs to the entrance, have the 20 tag them with any type of AOE, then the 60 drops group and kills them all before he gets booted from the instance. Then the 20 gets all of the xp. I've never tried it, but this is how it was explained to me.
    That is how it is done. As long as the low lvl tags it they get full xp when the mobs die, even if the low lvl only did like 1 dmg on every mob.

    I think I read somewhere that it won't actually work in classic. Although this can be completely untrue, I am like 50-50 on if it works or not. I am pretty sure I read that people tested it and it didn't work if there was a too big lvl difference between booster and the boosted characters.
    Some time ago I tried to find the information again and didn't find i.

    I looked again and found this from wowwiki:
    "Someone else (ungrouped) helps to damage the mob. The XP you receive depends on if that someone else will receive xp for killing that mob. If yes, you get full XP. If not, you get a tiny fraction. It doesn’t matter how many other ungrouped help damage nor how much damage you done.

    The effect of this is that power-leveling low levels is much less effective than at higher levels. It is faster for low levels to kill without help, than it is to powerlevel them."

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