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  1. #1

    Default Newb GSE question

    I have 2 questions I was hoping someone could answer for me. I use GSE on all my characters for their rotations and it works great. I am trying to take it to the next level and add in special abilities.

    1) This question is regarding single character testing. I cannot seem to get the Memory of Lucid dreams to fire. I can get the Summon Infernal to fire but not both. The strange thing is I can add the same macro to the 2 key and then Memory of the Lucid Dreams works with the same macro. I hit 1 and then 2 and both will work. Why does is this not working from the same key?

    Code:
    [KeyPress]
    /targetenemy [noharm][dead]
    /cast [nomod,nopet:Voidwalker] Summon Voidwalker
    /petattack
    /cast [mod:alt,nochanneling,@cursor] Summon Infernal
    /cast [mod:ctrl,nochanneling] Memory of Lucid Dreams
    2) Do modifier keys work with GSE across other characters? I spam my rotation macro but if any of the other characters have modifier abilities nothing happens when holding down the key. For example if I am driving on my tank and I hold down alt to have my Warlock summon an infernal my guys stop casting. Do modifier keys not work across characters?

    Thanks.
    Last edited by notta3d : 07-07-2019 at 09:36 PM

  2. #2

    Default

    If you are using ISBoxer then yes you have to send modifier keys explicitly.

    I don't know how GSE binds your macro internally, are you pressing a key or clicking an icon to get your macro to run?

  3. #3

    Default

    Quote Originally Posted by notta3d View Post
    I have 2 questions I was hoping someone could answer for me. I use GSE on all my characters for their rotations and it works great. I am trying to take it to the next level and add in special abilities.

    1) This question is regarding single character testing. I cannot seem to get the Memory of Lucid dreams to fire. I can get the Summon Infernal to fire but not both. The strange thing is I can add the same macro to the 2 key and then Memory of the Lucid Dreams works with the same macro. I hit 1 and then 2 and both will work. Why does is this not working from the same key?

    Code:
    [KeyPress]
    /targetenemy [noharm][dead]
    /cast [nomod,nopet:Voidwalker] Summon Voidwalker
    /petattack
    /cast [mod:alt,nochanneling,@cursor] Summon Infernal
    /cast [mod:ctrl,nochanneling] Memory of Lucid Dreams
    2) Do modifier keys work with GSE across other characters? I spam my rotation macro but if any of the other characters have modifier abilities nothing happens when holding down the key. For example if I am driving on my tank and I hold down alt to have my Warlock summon an infernal my guys stop casting. Do modifier keys not work across characters?

    Thanks.
    go into your keybindings and unbind all Ctrl+ numbers. By default they are the pet bar.

    As Wizeowel said, you need to make binds for all combos you want to register on the slots.

    I do it like this for example. https://i.imgur.com/Y2ofWcM.png

    I virtualise E alot so it gets that added layer. shift,ctrl,alt all get their own broadcast.
    Last edited by Jabberie : 07-08-2019 at 10:28 AM

  4. #4

    Default

    Quote Originally Posted by Wizeowel View Post
    If you are using ISBoxer then yes you have to send modifier keys explicitly.

    I don't know how GSE binds your macro internally, are you pressing a key or clicking an icon to get your macro to run?
    I have a single GSE macro that has my complete rotation for each character on action bar slot 1. I just spam the 1 key and it goes through the rotation. Works very well except for the modifiers of course I don't use Isboxer for rotations.

    go into your keybindings and unbind all Ctrl+ numbers. By default they are the pet bar.

    As Wizeowel said, you need to make binds for all combos you want to register on the slots.

    I do it like this for example. https://i.imgur.com/Y2ofWcM.png

    I virtualise E alot so it gets that added layer. shift,ctrl,alt all get their own broadcast.
    Yea unfortunately I checked that and no bars have any key binding conflicts that should cause a problem. All characters stop doing anything when holding down a modifier from the main character.

    I have not looked into utilizing Isboxer for rotations because GSE has just always worked. I have to admit if I get too many keys I get all confused with what key is what across all toons but with GSE I just spam the one key and I'm good.

    I have to look into utilizing Isboxer's mapped key functionality because I would like to take it to the next step.

  5. #5

    Default

    Quote Originally Posted by notta3d View Post
    Yea unfortunately I checked that and no bars have any key binding conflicts that should cause a problem. All characters stop doing anything when holding down a modifier from the main character.

    I have not looked into utilizing Isboxer for rotations because GSE has just always worked. I have to admit if I get too many keys I get all confused with what key is what across all toons but with GSE I just spam the one key and I'm good.

    I have to look into utilizing Isboxer's mapped key functionality because I would like to take it to the next step.
    if your GSE is on 1
    Do you have mapped keys for shift+1, ctrl+1 and alt+1 ?

  6. #6

    Default

    Quote Originally Posted by Jabberie View Post
    if your GSE is on 1
    Do you have mapped keys for shift+1, ctrl+1 and alt+1 ?
    I don't. I have verified it on all 5 characters.

  7. #7

    Default

    Quote Originally Posted by notta3d View Post
    I don't. I have verified it on all 5 characters.
    So that's what my picture is showing you, for each modifier you want to use, you have to send it as it's own mapped key.

  8. #8

    Default

    Quote Originally Posted by Jabberie View Post
    So that's what my picture is showing you, for each modifier you want to use, you have to send it as it's own mapped key.
    As I said, outside of the basic stuff I have never use Isboxer for rotations. I am going to watch Mirai's videos again right now and attempt converting my GSE macro over. Total newb question and at a high level, so the abilities have to be on action bars with in game key bindings and then the mapped key functions in Isboxer have their own key bindings that run through the steps? Correct?
    Last edited by notta3d : 07-08-2019 at 01:28 PM

  9. #9

    Default

    he is telling you (I believe) that if you want ctrl-1 to arrive at your client you have to declare it in isboxer as a key you want to send, by default it sends only 1 through = to all windows
    5 boxing wow with DynamicBoxer for isboxer, give it a try!
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  10. #10

    Default

    Quote Originally Posted by notta3d View Post
    As I said, outside of the basic stuff I have never use Isboxer for rotations. I am going to watch Mirai's videos again right now and attempt converting my GSE macro over. Total newb question and at a high level, so the abilities have to be on action bars with in game key bindings and then the mapped key functions in Isboxer have their own key bindings that run through the steps? Correct?
    What I've said has nothing to do with rotations in isboxer. Moorea summed it up.

    If you want your slots to see Ctrl+1, you have to send them Ctrl+1.

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