What a wonderful reply. Hopefully Syclone wont be to angry if I hop in here and talk some.
Lanser you are on the money with mining in BRD. I was planning on having a single member in my entire team have every gather profession as to determine that gold per hour of each while I level to 60. Nothing is better then getting your own data. Unless you mess it up (which happens sometimes).
Lets start with mining. The first dungeon (from what I believe) that has ore is Wailing Caverns. It has a Copper and Tin vein. As I stated before your leveling speed starting at level 1 would be horrible (not that you are doing this). Also the tin can not be mined until mining level 65. By that point copper stops giving you level ups. The next dungeon that contains ore is Black Fathom deeps. It has a Silver and tin Vein. Again not much help to leveling. Also this dungeon you most likely will skip. (I wont as I plan to skin here.) RFK has Gold and Iron but only a single node of each. Twice more, Not that good for leveling but can help. At this point I stopped looking for nodes in dungeons as my main research is on <35 leveling research. I realize at the end this is from horde side perspective..
My current plans for leveling gather professions:
1. While leveling to 12 I have fedex quests in barrens for almost an entire level I plan to farm nodes enroute for said quest.
2. Before starting dungeons smelt to level up.
3. I am looting, vendoring, and skinning most stuff so plan to leave the dungeon almost every other hour. If I see I am coming into a Dungeon I can not gather. I will instead have the entire team leave after my bags are nearly full and farm my way back to Cities. (I have a lock and plan to summon most times but the lock will need skill training eventually.)
4. With my high demand for leather I will need to dump it a bunch and fully plan to take advantage to gather enroute. With an entire team going together farming mobs along the way will easily help my loss of exp. I plan to try and farm leaving dungeons instead of going to them to reduce waste of cheap grey items building up in my bags from non elite outside mobs.
To add to your "What gold/hour do you expect to make just clearing dungeons with a team without any gathering profs?" question. I have seen many guides for solo players describe running dungeons with herb or mining in places like DM:E to be good ways to increase profit. I can only imagine some dungeons it will be valuable. (Which gives an example of why I plan to test it live.) As you said BRD Dark Iron will be very good for increasing profits. Must be other hidden examples we can dig up.
Skinning is not a large profit maker but I plan to keep it up while I level and farming leather for a while. I hope I can make more money in the first couple days to buy high value items for cheap in a low capital market. Then hold them to sell months later. I am focusing on professions instead of leveling to 60 and farming high level dungeons. I realize this could be a HUGE mistake. I am under the assumption that while others are hardcore farming dungeons and looking for BIS they will sell BOE items for cheap to keep up with new spell cost and gear repairs (I think mount is kinda dumb to mention here, as every player is aware and if they play hardcore wont be worried about this). I plan to be capital rich on the 3rd or 4th day and buy BOEs like a mad man. While other players push 60 I hope to be investing in my future. This could be a mistake with farming BRD at level 55 for days might make way more money faster. I just believe others will be doing that so I want to do something very different from the crowd.
I understand some of the above is off topic but I hope it makes my points more clear and understood.
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