Close
Showing results 1 to 6 of 6
  1. #1

    Default Leveling up a new team, not sure what to add as filler

    To give myself more options at 120, I am working on having all tanks on a specific account and all healers on another.
    For the DPS slots on the remaining 3 accounts, I have Hunters and Druids, and Paladins. With the rest of the ranged DPS options being:

    Shadow Priest
    Mage
    Warlock
    Ele Shaman

    I plan on leveling the Ele shaman in a different group, which leaves me with the other 3. I don't really see any of these classes as being boxing viable for the goals I want to accomplish, and was thinking of doing another hunter set but just changing the race.

    Is this just wasteful thinking though and I should just level up one of these because who knows if they do become viable at some point?
    I have Draenei Hunters and from a Aesthetic perspective I think I'd rather have a different race, but I originally wanted it to match my Shaman which is limited on choices.

    The reason I don't find the Priest/Mage/Warlocks viable currently is either their rotation is way harder to achieve the same kind of ranged mobile DPS a hunter provided, and the utility the hunter also provides is amazing.
    Sargeras - Alliance

  2. #2
    Member JohnGabriel's Avatar
    Join Date
    Oct 2008
    Location
    Seattle Washington, USA
    Posts
    2189

    Default

    I try to hit all the transmog drops as well. Unless your healer is cloth you'd want one of shadow priest, mage, or warlock.

    But ele shaman are pretty nice at 120.

  3. #3

    Default

    On ally side Dark Iron Dwarves and Void Elves look awesome (imo, male for DiD and female for VE) and make awesome runners for legacy dungeons with the speed boost (DiD hunter) and the pushback thing in theory is best for VE (so VE caster)

    On horde side the Maghtar orcs just look awesome

    I would go for having 120 of all classes if you can do it, as indeed thing may change re viability of which comp; or rather things WILL change, it's a given
    5 boxing wow with DynamicBoxer for isboxer, give it a try!
    (was 8 Boxing Wow with HotKeyNet)
    Boxers welcome on <Beast> US Pvp Horde Kil'Jaeden
    Streaming on twitch.tv/MooreaTv

  4. #4
    Multiboxologist MiRai's Avatar
    Join Date
    Apr 2009
    Location
    Winter Is Coming
    Posts
    6479

    Default

    Quote Originally Posted by Ellay View Post
    Is this just wasteful thinking though and I should just level up one of these because who knows if they do become viable at some point?
    It's always a tough call to make, but I'd be smacking myself if a particular class became more viable from a multiboxing standpoint, and I didn't have access to, at least, one of them at max level. Even if they don't get any love in BFA, when 9.0 rolls around, knowing that Blizzard has already said that they're going to be changing their philosophy on how they approach classes, things may become very interesting (and I certainly hope they do).

    So, they might be filler now, and they might slow down leveling because they're not top performers, but they could potentially become viable later on. However, I don't know if that's enough to motivate anyone to level a particular class that under-performs from a multiboxing standpoint.
    Do not send me a PM if what you want to talk about isn't absolutely private.
    Ask your questions on the forum where others can also benefit from the information.

    Author of the almost unknown and heavily neglected blog: Multiboxology

  5. #5

    Default

    You're probably right on the void elf being the best choice for Alliance. I never bothered to do the rep needed to unlock them. Time for some research.

    And then it boils down to either Warlocks or Mages.
    Sargeras - Alliance

  6. #6

    Default

    Quote Originally Posted by Ellay View Post
    The reason I don't find the Priest/Mage/Warlocks viable currently is either their rotation is way harder to achieve the same kind of ranged mobile DPS a hunter provided, and the utility the hunter also provides is amazing.
    I know what you mean about hunters v mages
    My markmanship hunter seems to do amazing DPS for both single-target bosses and when multiple adds. I only needed a couple of castsequence macros to help the timing. Whereas fire/frost mage needed multiple extra buttons for procs which takes my attention away from movement and healing. And even arcane is annoying, I had to add a loud foghorn to the weakaura that tells me mana is low and evo is on CD.

    On the other hand, demonology warlock was pretty fun to macro. You can use the cooldown of Dreadstalkers and Soul Strike to help timing of other spells. Also by casting Implosion late in the rotation can you delay the next Power Siphon, which in turn is a way to delay Demonbolt from casting without cores. And as long as you don't take any "bonus shards" talents and keep the overall net shard generation at zero, it can work quite well. I think I had like 4-5 castsequence macros. but didn't need any funny keymap step timing.

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •