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  1. #1

    Default Duo Leveling Class Comps

    Since /follow in BG's is probably a lost cause I've been thinking of just rolling two toons to level/farm together and then main one for PVP. Stumbled across Kargoz video's and I was impressed at some of the things he was discovering/being told about. A few of these comps are obvious, and a few not so much. I enjoyed watching it. Makes me legit consider Pally/Lock when I was 99% sure I was going to go Rogue/Druid.

    https://www.youtube.com/watch?v=t_rHqqYnh18
    I never saw a wild thing sorry for itself. A bird will fall frozen dead from a bough without ever having felt sorry for itself.

  2. #2

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    I think 2 mages are nice because it makes AOE farming so damn easy. Though I'd be following joanas guide and barely do any AOE. For single target grinding I love playing double melee. 2x feral druid would be great once you hit lvl 20 and get cat form and Feline Swiftness.

    For mixed classes, I'd say playing hunter/feral would be sweet. I'd play from the hunters perspective, and use the feral as a 2nd pet.

  3. #3

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    Quote Originally Posted by pobdoq View Post
    I think 2 mages are nice because it makes AOE farming so damn easy. Though I'd be following joanas guide and barely do any AOE. For single target grinding I love playing double melee. 2x feral druid would be great once you hit lvl 20 and get cat form and Feline Swiftness.

    For mixed classes, I'd say playing hunter/feral would be sweet. I'd play from the hunters perspective, and use the feral as a 2nd pet.
    mage aoe farming was efficient because you were solo and it also required a lot of skill with kiting, boxing two for aoe sounds like a clumsy mess to me, and not very optimal as a boxer. If i were going to aoe farm as a boxer i'd just go a warrior/warlock and a healer.

  4. #4

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    Warrior + healer (paladin or shaman) would be my choice.

    Warriors are unstoppable with a healer supporting them. If you get ganked, paladins and shamans are both very tanky and freedom/dispels from paladins ruin anybody trying to kite your warrior. It's also generally fast to pug a few DPS when you want to do dungeon quests.
    Last edited by Apatheist : 04-02-2019 at 08:11 AM

  5. #5

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    Quote Originally Posted by Apatheist View Post
    Warrior + healer (paladin or shaman) would be my choice.

    Warriors are unstoppable with a healer supporting them. If you get ganked, paladins and shamans are both very tanky and freedom/dispels from paladins ruin anybody trying to kite your warrior. It's also generally fast to pug a few DPS when you want to do dungeon quests.
    At launch me and a buddy did Shaman/Warrior. Keep in mind that I was the 2nd shaman to hit the cap world wide, and he was like the third or fourth warrior world wide to cap.

    It was a terrible combination. Neither of us had great DPS, anything that involved a lot of killing was quite slow. For classic I would not recommend a warrior + healer duo unless you're dedicating yourself to a lot of instancing and picking up DPS to pug.

    Duo picks I'd put as top tier, would be, any combination of, Hunter, Shadow Priest, Warlock, Mage, and maybe rogue (rogues start off slow, and then become absurdly fast as they start to round out their abilities and talent points in an ambush build). To be fair, I never played my shaman as elemental, I was using a 2h'r and windfury to help my warrior bro get the most out of his abilities, and elemental shamans were objectively better DPS back then.

    Duo shadowpriests can do things like, just run dotting everything and psychic screaming whenever the mobs pile up too much. Can do what are essentially enormous AOE pulls like this, even though you're not really using any AOE abilities.

    (edit) Disregard what I said about warriors, I was under the assumption classic was going to be an early version of vanilla, not august 2006. I have no clue about the state of warriors in that patch, though my suspicion is that they are strong.
    Last edited by Mercbeast : 06-14-2019 at 12:27 AM

  6. #6

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    Quote Originally Posted by Mercbeast View Post
    At launch me and a buddy did Shaman/Warrior. Keep in mind that I was the 2nd shaman to hit the cap world wide, and he was like the third or fourth warrior world wide to cap.
    This seems to be a contradictory statement. If you were both top 5 in your respective classes worldwide to hit the level cap as a duo I don't understand how it could have been a terrible combination.

    Warriors are killing machines that can grind through a ton of mobs non stop as well as tanking elites and dungeons in any spec. The only limiting factor is their HP, which having a class that can throw a heal every now and then, as well as provide useful buffs and DPS of their own will counteract. The more damage you take, the faster you can spam cleave and whirlwind. You don't want to go elemental on the shaman because you need your mana to top the warrior up. OOMing yourself every second mob casting lightning bolt defeats the purpose.

    Anyway, when I refer to top tier leveling picks I don't really care about leveling speed. I'm talking about complimentary buffs, efficiency, the ability to do elite quests and dungeons easily and so on. Rushing to 60 is wasting the classic experience IMO. Though I think a warrior and paladin/shaman are still a lot faster than shadow priests or rogues. I don't see a reason to duo with warlocks, mages or hunters. They level faster solo.
    Last edited by Apatheist : 06-18-2019 at 04:20 PM

  7. #7

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    I had a lot of succes duo boxing my wifes rogue with my druid. Could tackle a lot of things including some dungeons.

  8. #8

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    Lewsifur: were you going bear on the druid and basically tanking the mobs while the rogue did the damage? I'm very curious about this combo.
    I never saw a wild thing sorry for itself. A bird will fall frozen dead from a bough without ever having felt sorry for itself.

  9. #9

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    Quote Originally Posted by Morganti View Post
    Lewsifur: were you going bear on the druid and basically tanking the mobs while the rogue did the damage? I'm very curious about this combo.
    World / quest was cat and rogue stealth quest stacking. Shift to bear for aoe killing.
    prowl stealth to backstab quest nameds.
    distract past when competition was around.

    in dungeons was bear mode for trash, with rogues stuns to shift heal then back to bear.
    named bosses woukd rogue tabk at start, heal, then shift to best and taunt off for rogue bandage.
    sometime would stealth /distract past dingeon trash to reveal, bear mode discvered, sprint to named and shadowmeld.
    ne rogue did the same.

    world pvp would have the druid as bait, the rogue would do sap combo from behind, then druid follows with feral stuns etc and kill.

    utility was great, druid needed some gesr, but both lesther meant druid did skinning and herbing rogue did skin and leather, gave herbs to alt for alch.

    had roots, stuns, and brez, so rogue coukd die x2 on some fights. Rogue gear was specced to give up some dps for tankyness.



    hope this helps

  10. #10

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    I'm planning on dualboxing warrior-mage and have been practicing some rotations. I think that the kargoz videos are just scratching the surface and that it will require actual testing/practice to figure out which combinations are a) optimal and b) fit your playstyle.

    With warrior-mage I find I don't really need a healer. Mobs die pretty quickly and hamstring+Frost Nova kiting and aggro volleying results in taking much less damage. I've been working on mostly single Target rotations and find that to get the most out of warrior-mage you need independent movement controls on both toons. Being able to pull while the other character is drinking/eating is important. I have some recordings if anyone is planning on running a similar setup and is interested in some techniques I've identified.

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