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  1. #31

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    Quote Originally Posted by Ughmahedhurtz View Post
    48 minutes for a single pack... I think I'd rather watch reruns of Ow My Balls.
    True but the payoff is pretty huge. https://classic.wowhead.com/item=232...aced-servo-arm

    2.8 Speed one handed mace that's pretty close to anything outside of KT weapons. Also not unique so you can DW them. The fact that you can solo farm these weapons is pretty ridiculous. MMO Players are a lot "wiser" than they were during vanilla. I suspect stuff like this will be common knowledge and we'll see a ton of players who have never even killed a Naxx boss running around with these equipped.

    Quote Originally Posted by Hksix View Post
    After thinking about it I see 2 potential problems with this.
    That's why I mentioned you'd need to adjust the HS/cleave depending on your gear level. Your rage generation is dependent on how good your gear is. Better weapons generate more rage. Once you have two decent one handers and 8%+ hit you will almost always have at least enough rage to weave one cleave between whirlwinds or heroic strike between bloodthirsts. No solution is going to be perfect. That's the trade off when you box games. Your rotation is rarely going to be executed as flawlessly as a character being actively controlled.

    In PvP I wouldn't bother with cleave or HS at all. I'd pool rage and actively MS/WW/execute on all characters for maximum burst.
    Last edited by Apatheist : 07-10-2019 at 04:58 PM

  2. #32

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    Quote Originally Posted by Apatheist View Post
    True but the payoff is pretty huge. https://classic.wowhead.com/item=232...aced-servo-arm

    2.8 Speed one handed mace that's pretty close to anything outside of KT weapons. Also not unique so you can DW them. The fact that you can solo farm these weapons is pretty ridiculous. MMO Players are a lot "wiser" than they were during vanilla. I suspect stuff like this will be common knowledge and we'll see a ton of players who have never even killed a Naxx boss running around with these equipped.
    we gave 2 of these to our enh shammy. I main'd a priest in vanilla. Pretty fun to healbot him in bgs. I forgot about naxx trash farming. Thanks for the reminder :]
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  3. #33

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    Some useful info here about resetting dungeons to farm/grind efficiently.

    https://www.youtube.com/watch?v=CuEzXay-PbA&t=550s

  4. #34

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    Quote Originally Posted by Apatheist View Post
    Some useful info here about resetting dungeons to farm/grind efficiently.

    https://www.youtube.com/watch?v=CuEzXay-PbA&t=550s
    Thanks, it's not in the video (or at least not at 550s) but it is in the description:

    Here is how to do it!
    1: Join a group with a friend who is questing/farming in the world/or can chill in a party while you farm! THEY NEED TO BE LEADER!
    2: Solo clear your dungeon!
    3: When you are ready to reset tell your party member you are logging out and ask him/her to reset the dungeon as soon as you go offline.
    4: logout and wait for your party member to reset the dungeon, if you are not in direct communication with them give them 20-30 seconds to reset before logging back on.
    5: Once you log on the dungeon will be reset and you will find yourself back at the start!
    TIP! - some dungeons that have multiple entrances may put you back at the start of a different entrance portal (Mara runs) If you are at the wrong portal, zone out, and run to the correct entrance - it won’t count as multiple resets as you are entering the same dungeon lockout but just at a different location.
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  5. #35

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    What is the most efficient way to do the dungeon reset as a multiboxer?

    Based on the description I assume that the most efficient way would be to:
    Make a raid.
    Login on another character on 1 of your account and invite it, so 6 characters online from 5 accounts.
    Clear dungeon.
    Logout with all except for leader and login on the other character.
    Pass leader to the other character.
    Logout on the last character in dungeon.
    Reset with the character that isn't in the dungeon.
    Login again with all the characters in the dungeon.

    Or for farming easy low lvl dungeons to not have to relog so much:
    Leave 1 character outside dungeon.
    Logout with all characters in dungeon.
    Reset.
    Login.

  6. #36

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    Quote Originally Posted by Moorea View Post
    Join a group with a friend who is questing/farming
    In the video he also says you can do it with an alt.

    Create a raid, invite your 5 main characters plus a random alt (can be level 1.)

    When you want to reset log out your party, log in your alt and reset. When you log your party back in all of the characters that were inside the dungeon will be at the entrance. The only downside to this is that you can't complete quests while in a raid group so if you're leveling you'll have to do it the old fashioned way. At least for your first clear.
    Last edited by Apatheist : 07-11-2019 at 03:33 PM

  7. #37

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    Quote Originally Posted by Apatheist View Post
    That's why I mentioned you'd need to adjust the HS/cleave depending on your gear level. Your rage generation is dependent on how good your gear is. Better weapons generate more rage.
    The rage generation also depends on how much dmg you take. The warrior who is tanking the mobs in a dungeon will have significant more rage than the other warriors. Using the same dmg rota on all warriors sounds suboptimal since they won't have a similiar amount of rage.

    Quote Originally Posted by Apatheist View Post
    No solution is going to be perfect. That's the trade off when you box games. Your rotation is rarely going to be executed as flawlessly as a character being actively controlled.
    Well, on many classes the PvE dmg rota can be executed flawlessly as a multiboxer. Especially in classis wow where the dmg rotations are much less complex than in BFA.
    Warrior is here rather the exception because rage makes their dmg rota harder to control than on other classes.
    Last edited by Gala : 07-16-2019 at 09:21 AM

  8. #38

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    Quote Originally Posted by Gala View Post
    Warrior is here rather the exception because rage makes their dmg rota harder to control than on other classes.
    If you adjust your macros appropriately the DPS will be close enough to make little difference. Heroic strike accounts for around 30% of your overall DPS as a warrior. Missing a few might reduce that by 5-10% at most.

    Suboptimal warrior DPS is still better than mage DPS.

  9. #39

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    Quote Originally Posted by Apatheist View Post
    If you adjust your macros appropriately the DPS will be close enough to make little difference. Heroic strike accounts for around 30% of your overall DPS as a warrior. Missing a few might reduce that by 5-10% at most.
    Missing cleaves on mob packs sound like a rather huge DPS loss though.
    Quote Originally Posted by Apatheist View Post
    Suboptimal warrior DPS is still better than mage DPS.
    In case of raids I believe that multiboxing multiple mages would be more efficient and easier to control than warriors.

  10. #40

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    Quote Originally Posted by Gala View Post
    Missing cleaves on mob packs sound like a rather huge DPS loss though.

    In case of raids I believe that multiboxing multiple mages would be more efficient and easier to control than warriors.
    That depends on the encounter. Some encounters melee just stack and DPS while ranged have to deal with more movement and decursing.

    While cleaving packs you're going to be using cleave, whirlwind and/or sweeping strikes. Cleave uses a lot more rage than heroic strike so there's less opportunity to pool too much between cleaves. As a percentage of your total damage done, missing a cleave every now and then isn't going to make or break you.

    Even frost mage with a 1 button rotation is impacted by not being able to manage movement efficiently. If your cast bars aren't perfectly synced and one mage moves while frostbolt was 75% cast, then repositions and begins casting again, that's 3-5 seconds you've done zero DPS. As I've said, you won't be able to execute any classes rotation flawlessly regardless how simple because you won't ever have the same level of control as a single player.

    The nice thing about vanilla is that doesn't really matter. None of the raids are that difficult that you're struggling against enrage timers as long as everybody is at least competent.

    If you're that concerned about micromanaging hs/cleave you could always make a bar swap macro to manually manage when each of your characters dumps rage. I just think the DPS increase will be minimal versus the extra effort.
    Last edited by Apatheist : 07-16-2019 at 10:02 AM

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