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  1. #11

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    Quote Originally Posted by Apatheist View Post
    I can think of a few ways to handle heroic strike and cleave. None of them will be flawless but they should be good enough for grinding dungeons.

    A two step ISB action with a castsequence macro would be the simplest option.

    Code:
    Step 1
    #showtooltip
    /cast [nostance:1] Battle Stance
    /cast Overpower
    
    Step 2
    #showtooltip
    /castsequence reset=6/combat Mortal Strike, !Heroic Strike
    Haven't tested with the new API but this should automatically use overpower whenever it procs, pool rage for MS/BT and then use one cleave or heroic strike while your primary skill is on cooldown. If you get to a point where you're frequently pooling too much rage you could add another HS to the castsequence. It depends on your gear level and weapon.
    After thinking about it I see 2 potential problems with this.

    1.) if you are only generating minimal rage then you are losing dps by forcing a heroic strike instead of waiting to MS again. Heroic strike use means less white hits = less rage coming in = less damage going out, which is why at higher levels it’s only used when you have excess rage
    2.) the other problem is the opposite. If you are getting too much rage then you’ll need to bind heroic strike separately because you can’t dump enough rage as you want. I don’t see this being as big of an issue as the first one
    Last edited by Hksix : 07-10-2019 at 04:18 PM

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