Quote Originally Posted by Dawkinz View Post
Off the top of my head, I can think of two that are going to cause issues for my group (a 3 warrior 2 pally melee cleave):

  1. Creeping Sludge in Maraudon (https://classicdb.ch/?npc=12222)
  2. Atal'ai Deathwalker in Sunken Temple (https://classicdb.ch/?npc=5271)
The sludge might be a bit of an issue but I did those on my 5x Paladin group at level (yeah, yeah, not classic etc. etc. etc.).

The deathwalker ghosts are really slow. The way I dealt with those was lining everyone up facing the same direction and then just walk backwards when they start dying. If you're doing an AoE group, they all kinda die about the same time so it makes things easier (less backing up).

Quote Originally Posted by Apatheist View Post
I honestly can't think of any mechanics in vanilla dungeons that make boxing particularly challenging provided you're not severely undergeared/leveled. There are some debuffs that can be annoying if your comp is unable to remove diseases/curses but nothing that will prevent you from completing the dungeon.
/agree