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  1. #1

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    If I was gonna use a tank + 1 more I would probably go with warrior + druid.

    With macros I think you can use something simple like this to have spammable dps buttons: (not sure exactly how to write it, just guessed)
    /assist WarriorName
    /cast [nostance] Cat Form
    /cast [stance:2] AbilityName

    Against mobs you could probably easily use attacks that attack from behind target by just going past them with warrior. Harder to do against players (although if you want to do that you can play the druid as the leader so you can position it easily)

    Then maybe having Natural Shapeshifter and Furor might be good to make it less punishing to shapeshift, and use rejuvenation to heal. If you went feral you could get +3% crit aura and some more dps or if you go Nature's Swiftness you can get some quick heal. With Feral Charge it will be able to get on target good, interrupt and immobalize.

    I am not sure how good it would be, but feels like a good 2 man team, especially when 1 character has to be a class that can tank.

    You would also get the benefit of having 2 tank classes so can pick the one that you enjoy playing the most, instead of going for 1 and then regretting you didn't go with the other.
    Last edited by xandorz : 06-21-2019 at 04:08 PM

  2. #2

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    Quote Originally Posted by xandorz View Post
    If I was gonna use a tank + 1 more I would probably go with warrior + druid.

    [all good stuff!]...
    Druid+Druid would play similarly and give you an all stealth option to bypass things.

  3. #3

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    Thanks for all the feedback so far!

    Xandorz, using spammable macros on the druid would be helpful, its my first time around so my macro game isn't at its peak. I'll give that a shot. I thought the warrior druid combo sounded good on paper. It may get easier at higher levels, I only played to about 12.

    Nodoze, I have not tried running the druid with a hunter, but it does seem like a hunter would be a good set and forget character - especially since I am familiar with the playstyle. For personal reasons, I'm less excited to play a hunter again, and would rather try new classes but it does sound like a really good combination. I appreciate the insight and I'll keep it in mind. I was avoiding double druid because I would like to have two different classes to play around on separately at endgame - perhaps one for a raiding main, and one for instanced PvP, with the option to break out both together for world pvp/pve shenanigans.

  4. #4

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    Quote Originally Posted by nodoze View Post
    Druid+Druid would play similarly and give you an all stealth option to bypass things.
    Ye, I think both are probably two of the more interesting choices.

    Warrior + Druid = 2 classes, so if he want to play 1 at a time then it is beneficial (tanking with warrior was one of my favorite things, other than pvp in vanilla). I think it would have way more dps also (I remember druid dps was a bit of a joke in vanilla, it was hard to kill them because their healing but they didn't deal much damage either)

    Druid + Druid would be a nice ganking team in pvp with the stealth. Hots doesn't stack so wouldn't be much more healing except for when hardcasting.
    They also give the option of using double ranged attacks so can stand on ledges and attack people and stuff, and can use 2 dots each.

  5. #5

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    Quote Originally Posted by xandorz View Post
    Ye, I think both are probably two of the more interesting choices.

    Warrior + Druid = 2 classes, so if he want to play 1 at a time then it is beneficial (tanking with warrior was one of my favorite things, other than pvp in vanilla). I think it would have way more dps also (I remember druid dps was a bit of a joke in vanilla, it was hard to kill them because their healing but they didn't deal much damage either)

    Druid + Druid would be a nice ganking team in pvp with the stealth. Hots doesn't stack so wouldn't be much more healing except for when hardcasting.
    They also give the option of using double ranged attacks so can stand on ledges and attack people and stuff, and can use 2 dots each.
    Good points especially on the Tank side as the Warrior could actually do Fury in an Offensive stance when content allows and put out solid DPS swapping in shield & defensive stance when needed. Likely in either case doing substiantially more DPS than a Druid Tank.

    Actually a Druid Cat can do very solid DPS if they farm Manual Crowd Pummelers and leverage increased Energy from Furor talent & Wolfshead Helm due to Shifting forms... Druid can use those moments of shifting to refresh HoTs on the Tank (and self if needed) and go back to DPS.

    I think you are right that a Warrior+Cat would be faster than Bear+Cat.
    Last edited by nodoze : 06-21-2019 at 05:25 PM

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