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  1. #1

    Default 5 man multibox team team vs 2 separate smaller teams

    I know this may be a stupid question, but I never really played vanilla so I have no idea about anything.

    Will it be more efficient leveling 2 separate teams of 2 or 3, then to level a single team of 5 at once? It probably isn't, but how much more tedious do you think this plan would be?

    An example would be to level say a Paladin and Warrior to level 20, maybe 30, and then level 3 mages to level 20-30, only to join them up later to make a 5 man dungeon team.

    My personal reasoning would be that I find it easier and more fun running small teams of 2 or 3, so I can quest easily and not worry about lugging a whole team around in the lower levels, and then 5 box when the content gets harder.

    We are starting from scratch, so I will have to set up add ons, keybinds, macros etc. The early level zones population is probably gonna be insane, so gather quests would be much easier this way too.

  2. #2
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Mmrwowboxer View Post
    Will it be more efficient leveling 2 separate teams of 2 or 3, then to level a single team of 5 at once? It probably isn't, but how much more tedious do you think this plan would be?
    I don't see how doing two separate teams would make anything go faster over the long run. Your kill rate w/5 will be faster and you have less risk of deaths due to higher-level stuff or tripping on adds, so you are quicker on the move through mobs, instances, etc. The only slowdown would be those gathering quests, which (if you're leveling through quests) will be the same speed as you are gated by things like number of people gathering/killing in the area, number of gathering nodes, whether you have run speed, quest item drop rate, etc.

    As an example, I was soloing down in the south barrens for the Lok/Kuz/Nak skull quest and those mobs (by the time I got the quest) were about +4 to +6 to me. If I'd have been a full group, I'd just have mowed through there and finished the quest while it was still red to me. Good xp, loot appropriate or even a little ahead of me, etc.

    So, I personally prefer 5 in all cases except perhaps one: when you have a mix of classes that cannot start in the same area or that you would prefer to start in another area for better quest progression.
    Last edited by Ughmahedhurtz : 06-18-2019 at 06:36 PM
    Now playing: WoW (Garona)

  3. #3

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    Doing those gathering quest on launch day with 5 toons is gonna be a nightmare... I dunno I'm just hyped for the release and I'm running scenario's through my head. Like I said I personally find it more fun to run a small team of 2, 3 tops but multiboxing is like Jello, there is always room for more.

  4. #4
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Mmrwowboxer View Post
    Doing those gathering quest on launch day with 5 toons is gonna be a nightmare...
    By way of example, I remember a thing that used to happen when I was leveling as a 5-boxer back then. Something like this:

    Run out to quest mob area or gathering node area (e.g. mushrooms in barrens).
    Start blowing stuff up in job lots.
    Soloer(s) come in to kill/gather.
    I kill my way through a pack or clear out a node and start looting.
    Soloer(s) get annoyed and try to kill faster.
    Soloer(s) get ganked by two+ mobs.
    Two mobs run back to pathing spot and reset.
    I kill those two mobs, loot their quest drops, and continue.
    Soloer(s) corpse-run back and /rude @me.
    Soloer(s) grab aggro and try to train extra mobs onto me while I'm killing.
    /me /whispers @soloer(s) "Thanks for the extra loot!"
    Soloer(s) grab even more aggro to try to train onto you but die before they get to you.
    Soloer(s) /whisper lots of angry insults because they died and you didn't and corpse runs are long in vanilla. /theymadbro

    Sure, the starter and early areas will be pretty packed early on but I would hope Blizzard is getting that feedback in the stress tests and will take steps to attenuate that a bit through increased respawn rates, etc.
    Now playing: WoW (Garona)

  5. #5

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    Quote Originally Posted by Mmrwowboxer View Post
    Doing those gathering quest on launch day with 5 toons is gonna be a nightmare... I dunno I'm just hyped for the release and I'm running scenario's through my head. Like I said I personally find it more fun to run a small team of 2, 3 tops but multiboxing is like Jello, there is always room for more.
    You may find this post from another thread helpful with your concerns:
    Quote Originally Posted by Christaphonz View Post
    Well half the work is done for you already! A guy on the wowclassic subreddit has a fedex/exploration route that gets you to level 10. His profile is (u/awesometographer) Would probably be faster for those gnomes then questing them together. I will be leveling them separately and meeting them up in Mulgore at around level 8 so my kill questing path is starting there. Then around 12 or 13 pushing RFC. I am doing only a single collection quest for a decent ring. Hopefully wed can determine if it slows me down to much. I would recommend looking for odd items (rings or weapons) from quests that outshine others to get before doing dungeons should help with speed. Also if you want to try aoe farming look at wowclassicaoe . com better then guides because you make the choice on what is a really good spot or not.
    Based on Christaphonz's recommendation I looked into u/awesometographer's posts in reddit and while I found the sporadic posts in various threads confusing at best I do think there may be a method to his madness...

    After doing some hunting/digging I found these URLs that seem to have key aspects of his work/recommendations:

    Key Spreadsheet for 'FedEx' leveling: https://docs.google.com/spreadsheets...it?usp=sharing

    A questing planning site he recommends: https://www.vanilla-questing.me/

    A JSON (JavaScript Object Notation) that he recommends plugging into the questing site: https://drive.google.com/file/d/1O1m...uDeltXg4T/view

    I did all that and it looks really nice for at least my 5box party to hopefully avoid the congestion. Unfortunately for other races the JSON is optimized for Humans but once loaded it could be a start for others. The data in the JSON came from the spreadsheet and the essential info is there for most other races...
    Last edited by nodoze : 06-18-2019 at 08:17 PM

  6. #6

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    Quote Originally Posted by nodoze View Post
    A questing planning site he recommends: https://www.vanilla-questing.me/

    A JSON (JavaScript Object Notation) that he recommends plugging into the questing site: https://drive.google.com/file/d/1O1m...uDeltXg4T/view

    I did all that and it looks really nice for at least my 5box party to hopefully avoid the congestion. Unfortunately for other races the JSON is optimized for Humans but once loaded it could be a start for others. The data in the JSON came from the spreadsheet and the essential info is there for most other races...
    wow this is a nice site ! (https://www.vanilla-questing.me/) and that json has indeed what I was considering doing (got some training doing the Pacifist wow challenge) - thanks for gathering this !
    2,3,5 boxing wow with Wow Open Box and MAMA, give them a try!
    (was 8 Boxing Wow with HotKeyNet and ISBoxer)
    Was streaming on twitch.tv/MooreaTv

  7. #7

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    Very high quality post, and exactly what I was looking for to get a NE into my group. Thank you!

  8. #8

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    Quote Originally Posted by Compton View Post
    Very high quality post, and exactly what I was looking for to get a NE into my group. Thank you!
    Great and I am glad the posts are helping others! Thanks to Christaphonz making us aware of the FedEx info. Now any Alliance group with Humans in it has a really well documented path to follow to avoid the chaos. After testing multiple options for any race joining a Human group the simplest option will be for that(those) race(s) to first go straight to the Human starting area (avoiding all quests if possible on the way if you care about the non-humans being higher level for awhile). Night Elves are pretty easy with that shortcut and both Gnomes and Dwarves are trivial due to the Tram between IronForge and StormWind. Doing it that way minimizes any level differences, prevents any repetition, and keeps their Hearth Stones from ever getting out of sync...
    Last edited by nodoze : 06-21-2019 at 07:13 PM

  9. #9

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    Quote Originally Posted by nodoze View Post
    Great and I am glad the posts are helping others! Thanks to Christaphonz making us aware of the FedEx info. Now any Alliance group with Humans in it has a really well documented path to follow to avoid the chaos. After testing multiple options for any race joining a Human group the simplest option will be for that(those) race(s) to first go straight to the Human starting area (avoiding all quests if possible on the way if you care about the non-humans being higher level for awhile). Night Elves are pretty easy with that shortcut and both Gnomes and Dwarves are trivial due to the Tram between IronForge and StormWind. Doing it that way minimizes any level differences, prevents any repetition, and keeps their Hearth Stones from ever getting out of sync...
    Trying this run out again on the stress test today, and getting hammered by coastal frenzies (fish) on the Darkshore swim. Either I'm doing it incorrectly this time, or they added these mobs to stop this approach. Thoughts welcome.

  10. #10

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    Id say run the five, perhaps some bottlenecks but you can move bag stuff around and keep your gear together as a group. Also as a five, just mow through mobs for cloth etc and come back later for quest bottlenecks.

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