Quote Originally Posted by JohnGabriel View Post
That looks like the star formation, the 5-box version is built into isBoxer. I use it all the time during quaking affix.

He had to modify to send the keystrokes to all his additional slaves but its still just the basic star formation.
I am under the impression that Mal does not use ISBoxer.

Outside of him no one can say for certain how exactly he's chosen to set his up. There's probably plenty of ways you could achieve the same result.

The way I did mine (ages ago, so probably not the most efficient way of doing it) was use a macro to turn each client's camera angle a certain degree and then save those as a camera view. You can find the options for saving as well as activating a camera view in the ingame WoW keybinds.

The macros I used to turn the cameras I don't have anymore since that was a long while back, but I believe you could just do "/run FlipCameraYaw(*EnterDegreesHere*)". Of course each character needs a different amount, but it's easy enough to figure out the increments you need to use and enter them one by one, or make an ISBoxer macro that does different ones based on slot.


My actual mapped key just has 2 steps and is set to hold keys while the hotkey is being pressed:

Step 1:
Sends a macro: "/script SetView(2); SetView(2)"

This just calls up the saved camera view on all of the characters (in my case it's view 2). The reason Setview is called twice in the same script is that it makes the cameras snap the view instead of turning to it over a second or so.

Step 2:

Sends both my mouse 1 and mouse 2 keys. This will make your character run to the direction your camera is pointing until the hotkey is released.