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  1. #31
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Alex11 View Post
    Last time I did this, I would align the camera for all my characters using the SetView keybind and then right click on corpse and click on the quest item using mouse broadcasting. This got the item for all characters at the same time. However, that last time was on a private server and although I did play vanilla from the start I don't remember if that was possible back then.
    That method does work in the Classic beta, or it did for the two days I was testing during the open stress test last week.
    Now playing: WoW (Garona)

  2. #32

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    on the stress test I just use iwt to loot like for retail, works fine with ema-classic loot, no need for setview nor mouse broadcasting
    5 boxing wow with DynamicBoxer for isboxer, give it a try!
    (was 8 Boxing Wow with HotKeyNet)
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  3. #33

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    Quote Originally Posted by Christaphonz View Post
    First, thanks for your well written post lots of great insight in it.

    But why skip WC? How is it not efficient with basically loops where you end at the beginning, it is highly efficient. Just don't do the escort quest at the end. Each side has a different completion speed but choose one that works will and stick to repeating that side. With ~18k experience an hour at level 20.

    The gear is great for casters, it has 6 herb nodes and 2 ore, Deviate hides is easy to complete with hand in at the dungeon entrance with no chain required before it. Yes I agree having RFC in Org helps a lot, but by that higher level wont you already be skipping loot? WC at least until 21 or so seems so worth it, then going to SFK early as clear times will be much faster. I would like to be convinced otherwise.

    Below level 20 I would shy from open world kill quests I have only found a few that work well with my current dungeon route. Most have different types of mobs too spread out. Others the quest giver is in a very odd place or requires a chain but like others said some slots like rings are hard to fill unless you do a quest chain as I will be before dungeons.
    I skip WC primarily because I didn't find it very efficient. That said, it might be worth while to dip into WC for a few levels to bridge into SFK. It's always a question of efficiency when you start hitting the tippy top levels of any instance you are grinding. Do you move on to the next big instance you plan to grind, a level or two early where you might greatly struggle, or do you slog through the last few levels where you might time lock yourself?

    RFC WILL take you to SFK, the question is, are the last couple levels in RFC going to be too grindy/slow due to lockouts. For me, the only real reason to go to WC, would be you're bored of RFC. This all depends on your group build/how effective it is. You could go into SFK at 18, and do ok, or you could go into SFK at 18 and struggle badly. One of the reasons why I like SFK, is that it's very efficient. You don't HAVE to clear the entire instance, and in fact, for a lot of your time there, you won't/shouldn't. You clear up to the final time locked sections, and then bail out of the instance by jumping off of the ramparts.

    For Alliance, yes, I would recommend Stockades. It's a much better instance than RFC. RFC isn't great, and, if people don't like RFC, jumping into WC as quickly as possible is an option. Once you are into SFK however, you should be able to go SFK->SM->BRD and be done. I also made a mistake, I said UBRS as an option to finish off 58-60, I meant LBRS.

    As to why I don't think WC is efficient. There is a lot of back tracking. Each time you complete a wing, you have to run over ground you've already cleared. The mob density isn't really great either. It's not terrible, but, it's just a big instance with a lot of running. Don't get me wrong. WC will work fine if you choose to use WC. I just have always preferred to do RFC till level 18-20, and then go to SFK. Remember that RFC pre-cata is quite different. There are A LOT more mobs. The dungeon is very densely packed. There are two trog areas which have a lot of mobs, plus there is the upper level before the final boss which was removed/not used in Cata. If memory serves correctly, the majority of the monsters after the initial ramp down into the instance are all 16-18. Which is quite ideal to power through to 18-19.

    The thing to remember is, you don't necessarily have to clear the instances the moment you move to them. SFK for example, you don't need to finish off the last couple bosses, and you probably shouldn't if you're going for speed, since its slower going due to the event stuff that happens, and there are barely any monsters after Fenrus. So if you go into SFK at 19, it's going to be a struggle to finish the end of the instance, but you don't have to. There is a lot of stuff to farm before Fenrus.

    Likewise with Scarlet Monastery. Some of the SM instances, you can just clear the first couple sections, and then go to another instance and clear the first couple sections etc. Like in Cathedral, it's often better to just clear the lower courtyard, the upper courtyard, and then leave and reset. Only when you start to get to the end of your time in SM, does it become really worthwhile to clear inside the chapel, because that initial pull inside the chapel CAN get messy if you're slightly under leveled.

  4. #34

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    If you're running a melee group that can use staves, the staff reward from Leaders of the Fang WC quest is the best weapon you can get until level 26+ when you can upgrade to Strike of the Hydra - 20% Drop off Aku’Mai in Blackfathom Deeps.

    Well worth running WC at least once for IMO. Plus there is a ton of trash in WC and the xp/hour is great. No reason to skip it. Especially as Horde.

    There's a decent site available: https://www.wowisclassic.com/en/clas.../#horde-weapon for warriors (but should mostly work for any class) that can be a decent guide where to go at what level. Keeping your weapon up to date is essential. I just go wherever is a good level for me and grind until the next spot I want to visit.
    Last edited by Apatheist : 06-25-2019 at 09:22 AM

  5. #35

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    Quote Originally Posted by Mercbeast View Post
    ... You don't HAVE to clear the entire instance, and in fact, for a lot of your time there, you won't/shouldn't. You clear up to the final time locked sections, and then bail out of the instance by jumping off of the ramparts.

    For Alliance, yes, I would recommend Stockades. It's a much better instance than RFC. RFC isn't great, and, if people don't like RFC, jumping into WC as quickly as possible is an option. Once you are into SFK however, you should be able to go SFK->SM->BRD and be done. I also made a mistake, I said UBRS as an option to finish off 58-60, I meant LBRS.

    As to why I don't think WC is efficient. There is a lot of back tracking. Each time you complete a wing, you have to run over ground you've already cleared. The mob density isn't really great either. It's not terrible, but, it's just a big instance with a lot of running. Don't get me wrong. WC will work fine if you choose to use WC. I just have always preferred to do RFC till level 18-20, and then go to SFK. Remember that RFC pre-cata is quite different. There are A LOT more mobs. The dungeon is very densely packed. There are two trog areas which have a lot of mobs, plus there is the upper level before the final boss which was removed/not used in Cata. If memory serves correctly, the majority of the monsters after the initial ramp down into the instance are all 16-18. Which is quite ideal to power through to 18-19. ....
    Thank you, Mercbeast for the great reply. I did fail to mention not doing full clears. If you are grinding exp and doing full clears your efficiency will be terrible. I really like SFK and how dense it is you are very correct I just felt your earlier post you gave WC a bad name. . I have always preferred only doing the front part of Dungeons then resetting (just never to the back). Only doing a full clear after I have gotten a level or two(usually for quests or specific drops).

    With that I will mention why I will be leveling in WC from 18-20
    -few quests as I mentioned before almost half a level and the quest giver is on the doorstep
    -Pre-blizzard for me so okay with the more spread out mobs
    -skinning I need loads of leather to level my leather workers
    -Leader of the Fang quest chain for the staff. All my team will use it. Also at 10 they start the chain together as it is a super easy Barrens quest that is mostly Fedex. One of the many ways I am questing with the team to get into RFC at 12. This chain takes me near a Goblin merchant in Barrens that sells the best level 13 leather boots you can get easily. (53 armor and plus 4 stamina)
    -WC quest reward gives Int Stam shoulders at 18 while SFK gives slightly less Int Spirit shoulders.

    Other then that I will agree leaving a little earlier (then I said) to head to SFK does have its positives. Like you said it is a balancing act of when to leave or when to farm another level. I believe it comes down to your team comp. If you end up replying Mercbeast what is your planned first comp for classic?

  6. #36
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    This video was just posted: https://www.youtube.com/watch?v=GXPu3jEZ0-I

    It's not multiboxing specific, but it's a dungeon guide for a 5 man melee group. It's very detailed, and shows where to get all the dungeon quests, and how long to grind a dungeon before moving to the next one. I'd imagine a lot of this guide will work for caster teams too.
    Last edited by daviddoran : 07-08-2019 at 03:38 PM
    8 boxing - Legion of Boom - Kil'Jaeden, US Alliance

  7. #37

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    Quote Originally Posted by daviddoran View Post
    This video was just posted: https://www.youtube.com/watch?v=GXPu3jEZ0-I

    It's not multiboxing specific, but it's a dungeon guide for a 5 man melee group. It's very detailed, and shows where to get all the dungeon quests, and how long to grind a dungeon before moving to the next one. I'd imagine a lot of this guide will work for caster teams too.
    That is wonderful information. That should work well for most people. I enjoy the author even put a text format to follow much like how I am writing my stuff down. Aside from some stuff being focused on Melee weapons and such I agree that with some work it could work well for a caster team. Thank you for sharing it with us. I feel it should be mentioned that this guide is focused more purely on just leveling. Most should have other plans that they are working on while they level. Especially lower levels when some are working on gather professions before dungeon leveling or have a few level 20ish quests for amazing trinkets before more rounds of dungeons. I would mention bottlenecks for quests that guide mentioned but I believe everyone is aware of such things. I also tend to agree with someone else here on the forums (Mercbeast I believe and I also realize it is in this very thread) they said RFK-SFK-SM-BRD I tend to agree with that but throwing in WC for personal reasons (like I stated above).

    I have found some regions that have a decent group of fedex/kill only quests but it is taking a lot of work to find. I am unsure at this time if even these small groups of quests are worth time or effort. I will find some gems but not many at this time. Most have a single or two chains that drains exp per hour or make them inconvenient. I will find a gem but until then I wont be leaving dungeons for leveling.

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