Quote Originally Posted by 'briyan',index.php?page=Thread&postID=52281#post52 281
Sounds like there has definitely been some work in this area, and not a lot of happiness in the results so far, I'm bummed =)

I definitely feel the Priests have advantage over Shaman with their wide array of instants, and their ability to dispel, but the passives from Shaman totems and their high armor and larger single instant burst with NS+EM+CL may just be too much better against most teams. The lack of spammable nuke is definitely a pretty weak point too.

As for Fear, well, Tremor Totem would be great, but we do have a few weapons against it:

* Fear Ward
* 5 x Silences that can be put on a priest/lock who runs close
* We can dispel Fear from each other if not everyone is hit

Grounding Totem was changed to be destroyed by any spell, not just direct damage, in the 2.3 patch.
I am bummed as well. I started 3 shamans but when I talked my brother into trying multiboxing with me (he is the prot paladin and resto shaman) i rolled 3 S priest... My theory crafting was the same as yours. I guess on paper they look amazing but I will trust everyones word here that its a better idea to just make shamans. There is a reason everyone has a few. I am just glad i read this at 25 on my priests and 16 on my shamans... it wont take long to catch my shamans up.

I talked to my brother and we are going to try a face melt off / FROSTSHOCK-athon!!! and see who works best for our combo. Although i'm inclined to want the shamans for pvp. Anyone else run a 2 person 5 man team of prot paladin resto shaman ran by one and three elemental shamans ran by another. I am thinking it will work fine... i will miss other class buffs and ability's but the burst should be great.