Close
Showing results 1 to 10 of 23

Threaded View

  1. #7

    Default

    Skull of impending doom causes a small amount of damage over 10 seconds that removes CC that breaks on damage like polymorph, sap or seduction. The amount of damage it does isn't enough to reliably break fear or roots. Blacksmithing has a trinket that makes you immune and restorative potions can remove 1 debuff every 5 seconds but they're both on pretty long cooldowns. I'm not a fan of being reliant on long cooldowns to avoid CC.

    Countering fears is one of the reasons I like having two paladins in my group. They can dispel single target fears on each other and if they both get feared, one can bubble or trinket and dispel the other. In a way it's more reliable than totems since a skilled player will kill your tremor before fearing.
    Last edited by Apatheist : 05-29-2019 at 04:49 PM

Posting Rules

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •