I'm planning to play the first group you listed, primarily because I want a warrior main available for (solo) raiding later.
I'm attracted to 2x mage partly for 2x sheep. Am I wrong to think this will make dungeons (while on the low-side of their level range) materially easier?
(I'm planning to set focus targets while marking enemies, and have "CC @focus" broadcast on a keybind.)
Mages seem to provide top-notch options for CC, focus-fire, and AOE, and thus 3 distinct ways to address an encounter.
What stacking benefits did you have in mind for Warlocks?
I can think of some for Frost Mages: Frostbite+Shatter, Winter's Chill (Freeze+Crit frozen, +2-10% Crit). But I don't see any similar mechanics for Warlocks (assuming Curse of Agony > Curse of Shadows with just 2 warlocks).
Perhaps, there is significant added/stacking utility in: DOTs vs direct damage, multiple pets (imp+other, 2x void for offtanking), 2x soul stone?
In particular I'm curious about DOTs vs DD when boxing 3+ casters. Do you experienced boxers find this makes things smoother?
(e.g. mostly insta-casts so higher mobility, spam DPS button on GCD, fewer wasted casts on a dying target, etc)
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