Quote Originally Posted by Altsoba View Post
We need lots of healing in some boss fights.
I have a 5Protec Paladin but I know that sooner or later I'll be stuck with lack of dps (I do 10-11k with each).
Do you see any other melee group composition viable for M+7 and above?
Hey Altsoba,

I'm not currently running any keys. Just leveling up a bunch of teams for the gold WQs /heritage armor and to get a better idea of what will work the best.

You might need to offset healing with CC. I know that's not the best coverage because of DRs on trash and I know from my own testing 5 x AoE stun isn't best either anymore. But I'm thinking more about snares now. A strategy to pull mobs to the deathball, drop some oil traps and kite with tank. If PWAR you can macro in a heroic leap at the same time the oil traps drop. Oils traps have a huge radius, too.

For melee Fury has piercing howl and decent DPS. Rogue can go crippling poison and fan of knives. Monk can drop a ring of peace between the tank and the mobs. Etc, etc.

I've been keeping my slave cursors a little north of center lately and bringing their camera out a ways to about where the tank and the mobs meet. Trying to perfect the ground targeting but it can also be useful for snaring too.