Hey Altsoba,
I'm not currently running any keys. Just leveling up a bunch of teams for the gold WQs /heritage armor and to get a better idea of what will work the best.
You might need to offset healing with CC. I know that's not the best coverage because of DRs on trash and I know from my own testing 5 x AoE stun isn't best either anymore. But I'm thinking more about snares now. A strategy to pull mobs to the deathball, drop some oil traps and kite with tank. If PWAR you can macro in a heroic leap at the same time the oil traps drop. Oils traps have a huge radius, too.
For melee Fury has piercing howl and decent DPS. Rogue can go crippling poison and fan of knives. Monk can drop a ring of peace between the tank and the mobs. Etc, etc.
I've been keeping my slave cursors a little north of center lately and bringing their camera out a ways to about where the tank and the mobs meet. Trying to perfect the ground targeting but it can also be useful for snaring too.
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