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  1. #1

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    Hi,

    Disclaimer: I could be totally wrong but here goes...
    Oh also create a backup of your script just in case

    I think you need to separate the mouse buttons from the keyboard hotkeys. Try adding this:

    Code:
    <Hotkey ScrollLockOn MButton, WheelForward, WheelBackward>
       <SendLabel w1, w2> 
          <ClickMouse %Trigger%>
    I'm not really sure if ClickMouse is needed, since Mbutton and the Wheel buttons don't need to know where your mouse cordinates are, but uhh sure give it a try.

    And delete your mouse hotkeys from your key hotkeys so that your script doesn't try to load two actions for the same hotkey. With those removed it would look like this:

    Code:
    //-----------------------------------------------------------
    // DEFINE HOTKEYS FOR ALL KEY COMBINATIONS THAT WILL GET
    // SENT TO BOTH WOWS. ADD MORE KEY COMBO'S IF YOU WANT.
    //-----------------------------------------------------------
    <Hotkey ScrollLockOn A-Z, 0-7, Numpad0-Numpad9, Oem2, Tab, Esc, LShift, Enter, Backspace, Space, Plus, Minus, F1-F12 except Q, E, W, A, S, D; ScrollLockOn Shift A-Z; ScrollLockOn Shift 0-9>
    <SendLabel w1, w2>
    <Key %Trigger%>

    Give it a try and let me know how it goes. Sorry if there's any errors. If you have any side mouse buttons, you could also try experimenting with Button4, Button5, etc.


    Further reading: http://www.hotkeynet.com/wow/wow-mouse.html

  2. #2

    Default

    Thanks for the response.

    With "ClickMouse" nothing happend, with Key they are transmitted (i can see them in the log) but nothing is happening) I just released on BOTH clients nothing is happening. I think it's a game error not a software error. The game doesn't know what to do with the input (because not even the main client where my focus is is doing something).

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