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  1. #1

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    Thank you all for the input.
    I have readed some where also the 3x destruction locks is also pretty good.
    Specially with the talent points in pyroclasm combined with hellfire to stun aoe your targets down.
    Only down side i see is that when you cast hellfire you lose x amount hp that is needed to heal back up.
    And can put you when your to low in a vulnerable position.

    @fuzzyboy I'm for 90%sure I will go with the first option (warr,3mage,pala) the mages I will make fire I want them to do as much as possible dmg unless there to many dungeons where there bosses that are fire immune

  2. #2

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    Quote Originally Posted by realsoccer View Post
    @fuzzyboy I'm for 90%sure I will go with the first option (warr,3mage,pala) the mages I will make fire I want them to do as much as possible dmg unless there to many dungeons where there bosses that are fire immune
    I'd probably go with a paladin healer as well, if it wasn't for the fact that I''ll be horde :-)

    Regarding frost vs fire, I believe both will work just fine. From what I've been able to read on various forums, fire will be a bit better dps, but with more drinking for mana between fights. I prefer frost, mainly because from what I understand, the DPS difference isn't much, but it's a 1-button setup, which greatly reduces complexity when boxing. From what I understand you need to weave in scorches in the fire spec, but again, I'm very far from an expert on the topic, so take it with a grain of salt :-)

    I don't know enough about frost vs fire in vanilla to say much about threat, though I would guess that frost is less threat / dmg due to talents (https://classicdb.ch/?talent#of0E0ofquZVA0c0s).

    Either way, you should be fine with both specs - vanilla dungeon mechanics aren't that complicated and you'll likely be limited by your ability to CC and maintain threat on your tank way before DPS becomes a limiting factor :-)
    Classic - Pyrewood Village, Horde, EU

  3. #3

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    Frost is actually better DPS at low gear levels. It's much more mana efficient and winter's chill buffs the DPS of all mages in the party.

    Fire pulls ahead significantly once you're geared. Like many expansions, it needs a decent amount of crit rating to be viable.

    Whether or not warrior as a tank is preferable for boxing over a druid or paladin depends if the threat from battle shout is working as it did in vanilla. If it is, warriors are definitely the best choice for a dungeon tank. Battle shout in its pre-2.0.1 state generated more TPS than consecration. If battle shout is nerfed, you'll struggle holding threat on multiple mobs in order to clear trash quickly and a paladin might be a better option. Another thing we'll need to test during the beta.
    Last edited by Apatheist : 05-01-2019 at 09:55 AM

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