Assuming a Beta is coming, what are some things you have been wanting to know?
1. How follow and pvp will work. Is it the same as current? Or different
2. Paladin judgment stacking?
3. What else?
Assuming a Beta is coming, what are some things you have been wanting to know?
1. How follow and pvp will work. Is it the same as current? Or different
2. Paladin judgment stacking?
3. What else?
Earthen Ring - Horde - 7 boxing
Cuddle Buddies - 4DK, 1 Holy Paladin, 1 Disc Priest, and 1 Resto Shaman | Armory 5v5 Cuddle Buddies
ex Kilrogg - Horde
Team Acid Wuvablez - 4DK + 1 holy pally | Acidburning, Crashohvride, Acidloves, Acidhugs, & Acidcuddles | Armory 5v5 Love You Bye Bye
ex Garona - Horde
Team Acid Dessert - Quad Shaman | Acidcake, Acidfudge, Acidicecream, & Acidmoarprz
Team Acid Hackers - DK + 3 Rets | Acidburning, Crashohvride, Ceralkillah, & Loardnikon
- I'm guessing that they will use the current API with some parts locked down - so macros and addons will be interesting
- Character models and animations - it might be a deal breaker for me if the new models and animations can't be turned off.
Last edited by uffela : 04-03-2019 at 09:51 AM Reason: spelling, clarification
I have good news for you - Neither will be present in the Classic re-release.
EDIT: I should be fair and say that anything is possible. As in, they could implement the new models into the old game, but, obviously, there'd be a toggle for such a thing if it existed. Right now, however, there is zero indication that new models will be present.
Last edited by MiRai : 04-03-2019 at 02:26 PM
Do not send me a PM if what you want to talk about isn't absolutely private.
Ask your questions on the forum where others can also benefit from the information.
Author of the almost unknown and heavily neglected blog: Multiboxology
Does that me that we will be able to run much more chars on 1 computer than in BFA ?
I thought I was going to be the same requirements as Legion/BFA but if we can run more characters I'd be interested in Classic.
I don't know what your goal is, but it is highly unlikely that new character models and animations are the limiting factors for why you can't run more game clients on a single machine.
Regardless, if you wish to discuss performance, then please open a new thread, as I'd rather not de-rail this thread with unrelated discussion merely hours after it was created.
Do not send me a PM if what you want to talk about isn't absolutely private.
Ask your questions on the forum where others can also benefit from the information.
Author of the almost unknown and heavily neglected blog: Multiboxology
Will this help? Taladril's Complete Consumables List https://docs.google.com/spreadsheets...kfCDWk16l5V-8/
Last edited by MiRai : 04-03-2019 at 03:18 PM Reason: Formatting - Automatic Text Color
I want beta just so that there are functioning addons when classic launches.
I would like to know the following:
1. Mob kiting leash distances and the amount of time you can pull a mob before it returns to it's spawn. This is important for gathering mobs when aoe grinding
2. Porting add-ons from legion. Will we be able to have bars/unit frames on launch? When boxing I rely heavily on being able to see party member cast bars
3. Will we be able to tag mobs on 1 char and kill the mob on the other characters for full exp? Future versions of wow implemented exp scaling based on damage dealt to the mob I believe but tagging used to be a very efficient way to dualbox level alts
Pretty much all I care about right now is whether or not follow works in pvp combat!
Edit: Oh! Also macros and macro functionality
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