Quote Originally Posted by Wizeowel View Post
I was having this as well - Dedicated GPU memory was at 10GB and Shared GPU at 2GB. Random visual freeze, although the affected character would still follow and cast. I tried disabling Triple Buffering in the advanced settings. Everything seems fine, now back to 7.8GB dedicated GPU. I hope that's the solution.
I think I did something similar, it's working better now. I played around with different settings so I can't tell for sure what worked.

This makes me wonder, does having 2gpus help out with vram in regards to how many games you can run?
Right now 8gb seems not to be enough any more to run more than 15 clients.