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With 3/3 improved voidwalker your pets will hold agro fine but can only hold one mob each. When pulling groups of 6+ mobs you have to be selective mobs ones you want your pets holding. Particularly ones that do heavy melee damage, stun, etc. Casters or non-elite mobs you can generally ignore since they don't do a lot of damage and will die in seconds to 4 hellfires.
Pull usually goes something like:
- Mark targets, send pets in to pull.
- Put pets on passive and pull them back around a corner to stack and avoid adds if necessary.
- Give pets a few seconds to get cast a couple of torments.
- Spam hellfire.
On single target fights you literally just send pets in, curse then spam shadowbolt (or wand, if you're low level.)
After the fight, a few lifetaps and a prayer of healing or two and your warlocks and their pets are full hp/mana. Your clear speed is only limited by your priests mana regen and you really only have to buy water for the priest.
Hunter pets are more survivable and actually have decent AE threat generation if you tame an owl and teach it max rank screech. However, hunters have lower DPS than warlocks and limited AE DPS. Volley has a 60 second CD, multi-shot has a 10 second CD and only hits 3 targets. Hunters also have to deal with the deadzone and mana issues.
Last edited by Apatheist : 03-06-2019 at 09:18 AM
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