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  1. #21
    Member Fat Tire's Avatar
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    Quote Originally Posted by Implodingjigsaw View Post
    In PvP he ran Arcane / Fire for PoM + Pyroblast, but yeah he also used Holy Nova a lot on his Priest from what i remember and have seen.

    Gotcha thanks, that makes sense.

    I suggest everyone stay clear of hunters. I cant imagine having to deal with ammo again, along with the dead zone and pull trapping.

    If blizzard is going to eventually release Burning Crusade then ele shamans are the way to go once that is out.

  2. #22

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    Quote Originally Posted by Fat Tire View Post
    Gotcha thanks, that makes sense.

    I suggest everyone stay clear of hunters. I cant imagine having to deal with ammo again, along with the dead zone and pull trapping.

    If blizzard is going to eventually release Burning Crusade then ele shamans are the way to go once that is out.
    Oof, yeah - Hunter's, imho, would be very very sketchy in Vanilla, that inbetween spot where they're stuck not being able to shoot would be a pain to get around at a times if you weren't 100% on top of aggro, and i can't remember when they made it so you could actually shoot while moving. Not to mention the ammo situation, lol.

    I don't think i'd consider anything other than Priest + 4x Mage or 4x Warlock, and maybe 5 Shamans.

  3. #23
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Implodingjigsaw View Post
    Oof, yeah - Hunter's, imho, would be very very sketchy in Vanilla, that inbetween spot where they're stuck not being able to shoot would be a pain to get around at a times if you weren't 100% on top of aggro, and i can't remember when they made it so you could actually shoot while moving. Not to mention the ammo situation, lol.

    I don't think i'd consider anything other than Priest + 4x Mage or 4x Warlock, and maybe 5 Shamans.
    I think the hunter movement largely came along with the talent redesign (read: dumbassification) with the possible exception of Aimed Shot. I don't recall having any of that in the 30/21 build days. Which is why Feign Death resists were so annoying. [edit] Old talent calc shows Arcane shot as instant, but I recall that being a mana hog as BM.

    FYI, the old patch notes up through 1.12.x are here if y'all are interesting in some historical reading. http://wowwiki.wikia.com/wiki/Patches/1.x

    [edit2] The more I look at this, I wonder if 4-5x shadow priests would be worthwhile due to Vampiric Embrace healing for 30% of damage output. I seem to remember that working somewhat but I do know I never made it to max level with them and my memories from vanilla are...chaotic and admittedly somewhat rose-tinted.
    Last edited by Ughmahedhurtz : 01-14-2019 at 10:08 PM
    Now playing: WoW (Garona)

  4. #24

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    I remembered seeing some videos of 4-5x Spriests from back in Vanilla and the self healing alone was pretty crazy, so i went and checked what the % on Vampiric Embrace was back then(on Classicdb.ch). It seems to be 20% with the option to put 2 talents into Improved Vampiric Embrace for another 10% total. So yeah, i think the self healing alone would be pretty good.

    Also lol Feign Death resists, i remember going afk while FD in Ironforge once and came back to my Hunter actually dead, fun times.

  5. #25

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    Hunters for PvE can actually quite be pretty solid. An owl with screech provides spamable AE threat and traps are the only long duration CC that works on any mob type. Problem is the dead zone is a pain for PvP and you have no way outside of trinkets to remove AE fears.

    Shadow priests run out of mana very fast, have no AE damage spells (unless you take holy nova which is extremely expensive to cast) and are very squishy despite the 15% reduced physical damage from shadow form. Vampiric embrace has a 10 second cooldown so you can only generally cast it on 1-2 targets most fights and if you're focusing damage on that target enough to produce significant healing, it's going to die first leaving you without healing. It works reasonably well on single target fights but for AE grinding or dungeon trash it's pretty slow.

    Warlocks are better in every way IMO. If you're willing to forgo the convenience of a mage for portals and free water a healer +4 warlocks will be one of the stronger all-round PvE/PvP teams for many reasons.
    Last edited by Apatheist : 01-15-2019 at 10:00 AM

  6. #26

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    Also, not to mention Warlocks and Paladins get free mounts iirc. That'll help save on gold.

  7. #27

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    I had so much fun playing 5 warlocks in vanilla when farming; only open world. I was not a very good player back then so instance runs (apart from SM) were out of the question.

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