Also what pets should the 4[5 if you think a pure hunter group is good] hunters get? why?
Also what pets should the 4[5 if you think a pure hunter group is good] hunters get? why?
What are u aiming @dooing on 70?
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Outland EU Alliance Multiboxing Guild
Definitely priest, you want AoE healing.
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Does Prayer of Healing hit pets as well? I've always wondered that.Originally Posted by 'Havelcek',index.php?page=Thread&postID=51207#post 51207
5 Shamans - lvl 70
Xxearth, Xxfire, Xxwind, Xxwater, Xxheart
Capnplanet - Bank alt
No idea on if it hits priests.
But for PvE I'd go resto shaman. Coordinated chain heals is sufficient for aoe healing and will go on pets definatly. And totems! Bloodlust/Heroism is imba too.
Basicly, I think a resto shaman is sufficient for healing, and adds more in terms of buffs then a priest could ever do.
Shaman all the way.
(I can't seem to vote.)
Slowly crawling back towards the experience that is Multiboxing Mayhem
For PvP Resto Shaman
For PvE Resto Shaman
For Instances I would make 3 Hunters, a Priest and a Paladin.
[align=center]Team Selion - < Scum and villainy > - Eredar (DE) - Hord - Status >67<
Paladin - Priest - 3x Warlock
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for a pvp grp paldin. Holy one with improved might and blessings of kings. He adds to most to a pvp hunter grp. this alllows hunters to move out of totem range. (limits of shaman) if paldin dies his blessing do not go away. Priest would be second. pick. shammy third.
A paladin doesn't have any aoe heal tho and requires more micro management. You could play a shaman as alt, but a holy paladin you probably have to play as a main, which makes it kind of annoying, since as a hunter you need to move around a lot.Originally Posted by 'Jaws5',index.php?page=Thread&postID=51286#post512 86
It'd require too many keybinds to alt a paladin in a hunter group effectively and hunters can't be played as alts unless the main is a hunter too really.
And apart from that, the main (the char in front) is most often targeted in PvP. If you have your healer their, you have your weakness exposed. So, for PvP a paladin? Feasable, probably, with a lot of keybinds and micromanagement. But I'd not prefer it.![]()
Slowly crawling back towards the experience that is Multiboxing Mayhem
As someone who's played paladin for quite some time, I'd advise AGAINST using one as a main healer in a multibox team.
The Paladin healing 'style' is to spam (and when I say spam i mean it) Flash of Light - a fast-casting low mana heal while wearing a lot of spellcrit gear and talented with illumination, which returns mana on every healing crit. This makes us mana-efficient and sustainable healers (although apparently after the recent spirit changes, Druids are equal if not better) but, since we have a grand-total of 3 single target healing spells, we are very poor when it comes to party-wide healing.
The myth that Paladins are good healers comes from raiding, where it is commonplace to have a Paladin as your main tank healer, where they can happily heal constantly and for large amounts over a very long time.
I'd say take a Priest since they are extremely diverse and have the largest capacity for AOE healing. I can see skills like Holy Nova and Circle of Healing, as well as my favourite Prayer of Mending being an absolute godsend in a multibox scenario, where you have other things besides healing to concern yourself with.
Smart chain heals + mend pet FTW!
Norgannon
Paladin x 1 - Level 70
Paladin x 4 - Level 26
Shaman x 4 - Level 70
Warlock x 1 - Level 62
Warlock x 4 - Level 10
Hunter x 1 Level 15
Hunter x 4 Level 10
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