Title pretty much says it all. This was incredibly fun to make though
https://youtu.be/HLpt0RKE11M
Title pretty much says it all. This was incredibly fun to make though
https://youtu.be/HLpt0RKE11M
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
looks fun
Earthen Ring - Horde - 7 boxing
Cuddle Buddies - 4DK, 1 Holy Paladin, 1 Disc Priest, and 1 Resto Shaman | Armory 5v5 Cuddle Buddies
ex Kilrogg - Horde
Team Acid Wuvablez - 4DK + 1 holy pally | Acidburning, Crashohvride, Acidloves, Acidhugs, & Acidcuddles | Armory 5v5 Love You Bye Bye
ex Garona - Horde
Team Acid Dessert - Quad Shaman | Acidcake, Acidfudge, Acidicecream, & Acidmoarprz
Team Acid Hackers - DK + 3 Rets | Acidburning, Crashohvride, Ceralkillah, & Loardnikon
lol...laughed hard at those mid-airs.
Now playing: WoW (Garona)
very good!
Really nice.
Some questions:
How do you handle the follow issue after entering combat? I assume you spam IWT with every attack?
Can you use follow after Vanish? (I do not have a rogue)
Is a 5 rogue team really viable for open PvP or is this just a "best-moments"-compilation? Or in other words what is your win/lose ratio / how many times has your team been killed?
Thx and I am waiting for Part2 :-)
Last edited by Kraxx : 11-27-2018 at 02:19 PM
I am interested in how this is possible also..
Hello and thank you.
1. Yea, once in combat /follow drops so every spell I use is link with interact with target (and a small stutter step forwards first to eliminate the headless chicken dance by the slaves when spammed).
2. I found that with every team after killing someone it would take a few seconds to drop combat even with no one else close by and then a bit more before the follow was allowed again. In saying that, vanish significantly reduces that and I was getting it back almost instantly. Sometimes 1 or 2 slaves would drop follow again no apparent reason but follow-strobing with Jamba or EMA fixed that. I had hardly any dramas maneuvering around. Heaps better than my other teams.
3. I found this team pretty viable. In the vid I was slowly gearing during the recording time, most people I was fighting were either my hp (22k) but mainly around 26k. Anyone my gear simply evaporated and didn't require killing spree. I made the video to be as you said, a "best-moments" so I could cram more into one song, but that's why I added in the last clip where I opened on 4 people and there was a warrior behind me as well (I killed all 4 but the warrior ran, clip only showed 3 kills). I have a few of those. I did die a lot though, my target choices were mainly 1-2 people running around or 30 horde sitting on the inn roof waiting for crate to spawn, so I did quite a few dive bombs there to see how many I could kill before I got nuked. To be clear though, I only died if it was more than 3 people or excessively over geared, but even with those my k/d ratio was the best out of any team I have played.
I get more geared later, this video was cut from about 4 hours of recording footage, I have 8 hours left. What made it more fun was when I got the legendary shoulders that increased crit chance by 100% for 5 seconds after stealth, no one lived through that until it got nerfed to 25% for pvp. Easily kited after opener, sprint and cloak of shadows though.
I can go into more depth if needed about talents/abilities I used to maximise the burst if you guys want, I'll just have to go remember which ones.
https://worldofwarcraft.com/en-us/ch...stmourne/Amada
^Link to my main.
Main buffs:
- Ghostly strike (10% more dmg from your abilities)
- Prey on the weak (10% more dmg to target from all sources, doesnt stack)
- Thick as thieves (You and target deal 10% more dmg, was more but nerfed, round robin it so everyone got it, seemed to stack)
- Plunder armor (target does 10% less damage, lose 10% hp, you gain that hp, stacks).
-Blade flurry (all nearby enemies take 100% of the dmg you deal to the target, thats how I nuked the multiboxer at 2:53)
The kill on the blood death knight at 0:43 is a good example of all those working together.
Then later on I got the leggo shoulders and some items from rares in BfA so I could kill 120s while I was 110 (though the scaling made this not so special).
Last edited by valkry : 11-30-2018 at 07:04 AM
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
Thx for all the info valkry this helps a lot.
I still have five level 110 boosts left and thanks to you and your vid I am considering to use the boosts for a rogue pvp Team.
But I have some more questions maybe you can help me again:
Are you going to level up your team to 120 or will you cap it at 110?
Most of the players are 120 now - do you think that it is easier killing a downscaled 120 char with a level 110 team than killing a 120 char with a level 120 team?
What is your standard rotation/ opener?
What is the name of the addon that you use for displaying the combo points of all your rogues in the master ui?
Is the night elf racial (shadowmeld) any useful for reactivating follow?
Can you give me some tips how I can get gear for fresh 110 rogues?
Thx for your help!
Last edited by MiRai : 12-01-2018 at 02:27 AM Reason: Formatting - Automatic Text Color
To answer your questions:
1. I will level them if I start playing again, I am currently on a break.
2. I was able to kill lvl 120s in the first few weeks, but the scaling nerf and more gear for them has made that a lot harder. use a 120 team.
3. Most of the video was tricks of the trade into killing spree, blade flurry if more than one target. OR, cheap shot with lead (slaves ambush), into hateful strike for the buff, into plunder armor for the buff, into any finisher or killing spree.
4. It's just the team list from EMA made extra wide and only displaying what I want.
5. Nah, shadowmeld does nothing, I made them night elf for the RP with the burning of Teldrassil.
6. Just start questing from 110-120, get good enough gear from that. If you want to twink at 110 either gold at auction house or carry them through the end game raids.
Frostmourne (Oceanic) - Bloodlust - Alliance - 10 Boxer
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