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  1. #11
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    Hey Dreadone,

    It looks like your are setting it up correctly, aside from assigning a hotkey. And yes, World of Warcraft requires that macros be attached to hotkeys which is why IsBoxer complains when you create a "wow macro" and try to export it without a key combo attached.

    As far as sending it to the client without the key combo I don't think IsBoxer allows this. I think you would have to find the frame in the wow client that the chat box is associated with and mimic pressing "enter" so that this string/script/run command can get entered into it.

    Essentially with the wow client things can happen from pressing a hotkey which is tied to some action, or inputting a string into the chat box/console.

  2. #12
    Member Ughmahedhurtz's Avatar
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    If you're calling a macro or mapped key from another mapped key, the macro/key being called by reference doesn't need to be bound to a key you can remember, just anything will do. I use RALT+RSHIFT+<numpadkey> for those in my configs. Don't make it more complicated than it needs to be.
    Now playing: WoW (Garona)

  3. #13

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    Quote Originally Posted by BioAndy View Post
    Hey Dreadone,

    It looks like your are setting it up correctly, aside from assigning a hotkey. And yes, World of Warcraft requires that macros be attached to hotkeys which is why IsBoxer complains when you create a "wow macro" and try to export it without a key combo attached.

    As far as sending it to the client without the key combo I don't think IsBoxer allows this. I think you would have to find the frame in the wow client that the chat box is associated with and mimic pressing "enter" so that this string/script/run command can get entered into it.

    Essentially with the wow client things can happen from pressing a hotkey which is tied to some action, or inputting a string into the chat box/console.
    Thank you for your reply. Perhaps its only me but im not getting it in general. Im old

    Why do i have to put in the macro text/code --into isboxer-- when i have to bind it to a key after that? Thats not logical to me.Its doubled. I could just make the WOW macro then, drag it to a bar and set a qbind for it. After that in isboxer i only do a keymap for that wow qbind. Why is the code needed in isboxer in the first place?. That confuses me. Sorry my english is not very good at times.

  4. #14

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    Quote Originally Posted by Dreadone View Post
    Thank you for your reply. Perhaps its only me but im not getting it in general. Im old

    Why do i have to put in the macro text/code --into isboxer-- when i have to bind it to a key after that? Thats not logical to me.Its doubled. I could just make the WOW macro then, drag it to a bar and set a qbind for it. After that in isboxer i only do a keymap for that wow qbind. Why is the code needed in isboxer in the first place?. That confuses me. Sorry my english is not very good at times.
    1- you only have to enter and upkeep the macro in one place rather than for each World of Warcraft account
    2- You don't have to key bind it, you can give it a name and add it to a macro you have already ingame, or call multiple Isboxer macros within 1
    3- you key bind it to something ridiculous and use it on a click bar/menu or just another mapped key
    4- Not really on topic, but ISboxer macros have logic and variable that it can use.

  5. #15
    Multiboxologist MiRai's Avatar
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    Quote Originally Posted by Dreadone View Post
    When i want to export this to innerspace i get the error that those wow macros dont have a key assigned.
    Why do i need that? Isnt there a way to just send the /command to the client without a dedicated key?
    Am a little confused Or am i thinking the wrong way setting this up in a whole.
    Quote Originally Posted by Dreadone View Post
    Thank you for your reply. Perhaps its only me but im not getting it in general. Im old

    Why do i have to put in the macro text/code --into isboxer-- when i have to bind it to a key after that? Thats not logical to me.Its doubled.
    I would ask: How would you normally execute a macro, in game? However, you already answered this...

    Quote Originally Posted by Dreadone View Post
    I could just make the WOW macro then, drag it to a bar and set a qbind for it. After that in isboxer i only do a keymap for that wow qbind. Why is the code needed in isboxer in the first place?. That confuses me. Sorry my english is not very good at times.
    In order to use a macro, in game, you need to put it on your bar and assign a key binding to it.

    So, by assigning it a Key Combination in ISBoxer, you are essentially doing the exact same thing. Otherwise, how exactly would you execute the macro stored in ISBoxer? ISBoxer is not magic, it's just sending the macro's Key Combination to the game client to execute the macro stored in the ISBoxer add-on (you can execute it yourself by pressing the Key Combination in game).

    This is also why you should choose a unique Key Combination for your macros, because if that set of keys are already being used, then it causes a conflict (you can't assign two things to the same ability, in game).
    Do not send me a PM if what you want to talk about isn't absolutely private.
    Ask your questions on the forum where others can also benefit from the information.

    Author of the almost unknown and heavily neglected blog: Multiboxology

  6. #16
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by Dreadone View Post
    Why do i have to put in the macro text/code --into isboxer-- when i have to bind it to a key after that? Thats not logical to me.Its doubled.
    ISBoxer (I think) uses the bound key to actually trigger that macro so while it needs a macro and a keybind, the keybind (as Jabber said) doesn't need to be a keybind you can remember -- it just needs something your handful of main mapped keys (on easily accessed keybinds) can reference. I don't know about your setup, but I have probably 3x the number of mapped keys and macros as there exist buttons on the screen in WoW's default UI. Even then, I have less than 10 keys that I use with any regularity, and really only about 5 that I use in combat (DPS, IWT, interrupt, utility, defensive CD). My DPS key calls, at various points in the cycle, something like 17 different keybinds and macros, and only 1-8 I remember the keybinds for as those are just the number keys.
    Now playing: WoW (Garona)

  7. #17

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    Quote Originally Posted by Ughmahedhurtz View Post
    ISBoxer (I think) uses the bound key to actually trigger that macro so while it needs a macro and a keybind, the keybind (as Jabber said) doesn't need to be a keybind you can remember -- it just needs something your handful of main mapped keys (on easily accessed keybinds) can reference. I don't know about your setup, but I have probably 3x the number of mapped keys and macros as there exist buttons on the screen in WoW's default UI. Even then, I have less than 10 keys that I use with any regularity, and really only about 5 that I use in combat (DPS, IWT, interrupt, utility, defensive CD). My DPS key calls, at various points in the cycle, something like 17 different keybinds and macros, and only 1-8 I remember the keybinds for as those are just the number keys.
    Ahhhhhhhhhhhhhhhhhhhhh /facepalm
    I thought all the time that i have to set a keybind for the isboxer macro AND after that i have to make THE SAME inside wow to make it work.
    So its just some random keybind in isboxer i never have to press or remember just to trigger it. Thank you all for your time

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