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  1. #1

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    Clever solution, I will be stealing it.

    At the bottom of a click bar button, there is Mouseover. You can set up a two step mapped key to Step1 - vituralise your 1key and step 2 to change it back.
    MiRai's video update to the Pro system recently actually has this in action with the CC part. He uses it for picking up the target and dropped it on the way out. In my example above, you would have a second 1 mapped key basically that would send 1 to Combat&~2 and ctrl+1 to 2. Or however you have your ATGs set up. on the way in, it would change to 1Alternate. On the way out, it would change back to normal 1.



    I have not checked if this is possible with a menu, I think not but please correct me if wrong.
    Last edited by Jabberie : 08-28-2018 at 06:22 AM

  2. #2
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    Shortly after I posted this I recalled seeing exactly that video. I'm in the process of reviewing it now.

    My specific requirement for this is self healing for a specific character.

    I spam 1 for my GSE DPS rotation, CTRL+1 is a GSE macro for self healing. Currently, when I press CTRL+1 it performs healing on all characters and that's a waste of some cooldowns. So, my idea is to implement a mouseover modifier for a specific character. While spamming 1 I mouse over an area and CTRL+1 is sent to a specific character (being in need of healing). Everyone else continues DPS and that specific character performs a nice self heal.

    After reviewing some videos I'm no further along. The key difference with what I want is no additional clicking. I simply want to apply a modifier (CTRL or ALT) to whatever key is being pressed (but only sent to a specific character). I don't want to have to click a menu item or a button bar.


    Quote Originally Posted by Jabberie View Post
    Clever solution, I will be stealing it.

    At the bottom of a click bar button, there is Mouseover. You can set up a two step mapped key to Step1 - vituralise your 1key and step 2 to change it back.
    MiRai's video update to the Pro system recently actually has this in action with the CC part. He uses it for picking up the target and dropped it on the way out. In my example above, you would have a second 1 mapped key basically that would send 1 to Combat&~2 and ctrl+1 to 2. Or however you have your ATGs set up.

    I have not checked if this is possible with a menu, I think not but please correct me if wrong.
    Last edited by fpsware : 08-28-2018 at 07:09 AM

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